Combat envelope
Range and detection
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
U.S.A.
From the very start of World War I, the General Board of the Navy intended to build battleships capable of reaching a speed of 23 knots and equipped with twelve 406 mm guns. By the summer of 1918, a conceptual design had been developed for a battleship with a significantly larger displacement compared to previous classes. It was essentially an enlarged...
From the very start of World War I, the General Board of the Navy intended to build battleships capable of reaching a speed of 23 knots and equipped with twelve 406 mm guns. By the summer of 1918, a conceptual design had been developed for a battleship with a significantly larger displacement compared to previous classes. It was essentially an enlarged version of the Colorado class but featuring triple-gun turrets. The construction of battleships faced delays due to the adoption of an emergency program focused on expanding the anti-submarine warfare component. Eventually, the construction was canceled entirely per the agreements made during the Washington Naval Conference.
At a glance
Combat envelope
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Extends the firing range of the main battery and secondary battery
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.