Combat envelope
Range and detection
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
U.S.S.R.
The development of the new Project 24 commenced in 1941. The project's requirements included dual-purpose artillery instead of secondary guns, enhanced torpedo protection, and reinforced protection of the ship's fore and aft ends. The ship's designation was to destroy surface ships of all types in the open sea and near coastal areas. In 1950, variant XII...
The development of the new Project 24 commenced in 1941. The project's requirements included dual-purpose artillery instead of secondary guns, enhanced torpedo protection, and reinforced protection of the ship's fore and aft ends. The ship's designation was to destroy surface ships of all types in the open sea and near coastal areas. In 1950, variant XII of the project was approved; however, the country lacked a shipyard to construct a 70,000-ton displacement ship. The state authorities had also lost interest in large surface ships by that time.
At a glance
Combat envelope
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.