Ship Database
Tier X Battleship

U.S.A.

Louisiana

This was one of the options for completing the Montana-class battleships. To create a hybrid battleship-carrier, a flight deck at least 350 feet long was required, which could only be done by removing the third turret. To preserve her combat power, it was suggested to replace the fourth turret with a quadruple-gun turret.

Credits
21,000,000
Official profile image of Louisiana

At a glance

The numbers that shape the ship

Hit points
96,300
Maximum speed
31.0 knots
Surface detection
16.8 km
Main battery range
22.8 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.8 km
  • Main battery22.8 km
  • Secondary battery7.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 406 mm HE/HC Mk13 5,700
  • AP · 406 mm AP Mk8 13,500
Handling, concealment and protectionOverview

Handling

Maximum speed
31.0 knots
Turning circle radius
950 m
Rudder shift time
18.6 s
Maneuverability API rating 40

Concealment

Surface detection
16.8 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 30

Survivability

Hit points
96,300
Torpedo damage reduction
35 %
Survivability API rating 100

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–505 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 88
Maximum range
22.8 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
45.0 s
Maximum dispersion
288 m

Shells

Damage is the API's published maximum for one shell hit.

406 mm HE/HC Mk13
HE
Maximum damage per hit
5,700
Fire chance
36.0 %
Muzzle velocity
820 m/s
Shell mass
862 kg
406 mm AP Mk8
AP
Maximum damage per hit
13,500
Muzzle velocity
762 m/s
Shell mass
1,225 kg
Gun layout
Mount
406 mm/50 Mk.7 in a turret
Mounts
2
Barrels each
3
Mount
406 mm/50 Mk.7 in a turret
Mounts
1
Barrels each
4

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
127 mm HE Mk41
Maximum damage per hit
1,800
Fire chance
9.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
808 m/s

Anti-aircraft defence

AA defence API rating 90
Aura
20 mm Oerlikon on a Mk.24 mount
Calibre
20 mm
Mounts
16
Aura
76.2 mm/50 Mk.22 on a Mk.33 mount
Calibre
76 mm
Mounts
16
Aura
127 mm/54 Mk.16 on a Mk.41 mount
Calibre
127 mm
Mounts
10
Carrier aviationClass system

The public API still uses legacy aircraft categories and does not expose every modern carrier payload mechanic. Only fields returned by Wargaming are shown.

Dive bombers

BTD Destroyer

Aircraft tier
10
Squadrons
1
Cruise speed
135 knots
Aircraft health
2,500
Modules, hull and progressionTechnical data

Default hull

Hull hit points
96,300
Main-battery barrels
3
Secondary barrels
10
AA mounts
42

Engine

Published maximum speed
31.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

406 mm/50 Mk.7 in a turret

Default
Type
Artillery
Purchase
2,000,000 credits

Louisiana

Default
Type
Hull
Purchase
3,000,000 credits

Propulsion: 212,000 hp

Default
Type
Engine
Purchase
2,000,000 credits

Mk10 mod. 1

Default
Type
Suo
Purchase
2,000,000 credits

BTD Destroyer

Default
Type
DiveBomber
Purchase
2,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Air Groups Modification 3

Modernization

Credits
1,000,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Artillery Plotting Room Modification 2

Modernization

Credits
3,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Artillery Plotting Room Modification 1

Modernization

Extends the firing range of the main battery and secondary battery

Credits
500,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
15
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.