Ship Database
Tier VI Cruiser

Japan

Gokase

Per the navy replenishment program, plans were made to build cruisers to lead the Shimakaze-class destroyer flotillas. The Agano-class cruisers became the basis for a project that differed from its predecessor in the increased number of main battery turrets, as well as in the strengthened propulsion unit and AA defenses. After the Battle of Midway, the...

Read full ship history

Per the navy replenishment program, plans were made to build cruisers to lead the Shimakaze-class destroyer flotillas. The Agano-class cruisers became the basis for a project that differed from its predecessor in the increased number of main battery turrets, as well as in the strengthened propulsion unit and AA defenses. After the Battle of Midway, the program was adjusted, and in June 1943, the construction order was canceled.

Credits
3,000,000
Official profile image of Gokase

At a glance

The numbers that shape the ship

Hit points
25,900
Maximum speed
37.5 knots
Surface detection
10.9 km
Main battery range
12.6 km
Main battery reload
9.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection10.9 km
  • Main battery12.6 km
  • Secondary battery5 km
  • Torpedoes12 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE Type4 2,600
  • AP · 152 mm AP Type4 2,900
  • Torpedo · Type 93 17,233
Handling, concealment and protectionOverview

Handling

Maximum speed
37.5 knots
Turning circle radius
750 m
Rudder shift time
11.1 s
Maneuverability API rating 62

Concealment

Surface detection
10.9 km
Air detection
6.1 km
Submarine detection
6.1 km
Concealment API rating 66

Survivability

Hit points
25,900
Torpedo damage reduction
4 %
Survivability API rating 35

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–76 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 64
Maximum range
12.6 km
Reload time
9.0 s
Rate of fire
6.7 rounds/min
180° turn time
30.0 s
Maximum dispersion
119 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE Type4
HE
Maximum damage per hit
2,600
Fire chance
13.0 %
Muzzle velocity
850 m/s
Shell mass
45 kg
152 mm AP Type4
AP
Maximum damage per hit
2,900
Muzzle velocity
850 m/s
Shell mass
45 kg
Gun layout
Mount
152 mm/50 41st Year Type in a twin-gun turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
76 mm HE Type 98
Maximum damage per hit
1,300
Fire chance
4.0 %
Rate of fire
25.0 rounds/min
Muzzle velocity
920 m/s

Underwater armament

Torpedoes

Torpedoes API rating 24

Type 93

Maximum range
12.0 km
Maximum damage per hit
17,233
Reload time
120 s
Speed
60 knots
Detectability
1.6 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
610 mm Quad
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 45
Aura
13 mm/76 Type 93 on a twin mount
Calibre
13 mm
Mounts
18
Aura
25 mm/60 Type 96 on a single mount
Calibre
25 mm
Mounts
10
Aura
76 mm/60 Type 98 on a Type A mount
Calibre
76 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
25,900
Main-battery barrels
4
Secondary barrels
4
Torpedo tubes
2
AA mounts
32

Engine

Published maximum speed
37.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Type 93

Default
Type
Torpedoes
Purchase
300,000 credits

152 mm/50 41st Year Type in a twin-gun turret

Default
Type
Artillery
Purchase
300,000 credits

Type6 mod. 1

Default
Type
Suo
Purchase
300,000 credits
Next modules
1

Type6 mod. 2

Type
Suo
Research
9,000 XP
Purchase
540,000 credits

Gokase (A)

Default
Type
Hull
Purchase
450,000 credits
Next modules
1

Gokase (B)

Type
Hull
Research
13,500 XP
Purchase
810,000 credits
Next ships
1

Propulsion: 153,000 hp

Default
Type
Engine
Purchase
300,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Omono
Research cost
72,000 XP
Available module groups
10
Compatible upgrades
11
Researchable next ships
1
Upgrade slots
4
Published battle levels
6–8

Cross-nation comparison

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Closest same-tier, same-class matches from other nations, ranked by published base statistics.