Combat envelope
Range and detection
Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.
Japan
The Japanese Navy replenishment program included the construction of two cruisers with fifteen 155 mm guns housed in triple-gun turrets and a displacement of 8,450 tons. The project was never implemented, but its further development led to the creation of the Tone-class heavy cruisers. An alternative development design involved arming the cruisers with...
The Japanese Navy replenishment program included the construction of two cruisers with fifteen 155 mm guns housed in triple-gun turrets and a displacement of 8,450 tons. The project was never implemented, but its further development led to the creation of the Tone-class heavy cruisers. An alternative development design involved arming the cruisers with dual-purpose 150 mm guns to create an anti-aircraft defense cruiser to combat American deck- and ground-based aviation.
At a glance
Combat envelope
Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Underwater armament
Type 93
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.