Ship Database
Tier X Battleship

United Kingdom

St. Vincent

In November 1920, the further development of the battlecruiser project was presented—project I3. It fundamentally differed from its predecessors: The main armament was concentrated at the bow of the ship, and the propulsion unit was moved to the stern. This allowed the magazines to be placed in the widest part. The ship was faster than her predecessors;...

Read full ship history

In November 1920, the further development of the battlecruiser project was presented—project I3. It fundamentally differed from its predecessors: The main armament was concentrated at the bow of the ship, and the propulsion unit was moved to the stern. This allowed the magazines to be placed in the widest part. The ship was faster than her predecessors; however, the displacement and size of the ship didn't suit the Admiralty, so the project was sent back to the drawing board.

Credits
21,000,000
Official profile image of St. Vincent

At a glance

The numbers that shape the ship

Hit points
79,400
Maximum speed
32.5 knots
Surface detection
16.2 km
Main battery range
20.5 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.2 km
  • Main battery20.5 km
  • Secondary battery7.3 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 457 mm HE Mk IIa 7,100
  • AP · 457 mm AP Mk IIa 14,900
  • Torpedo · 622 mm Mk I 29,366
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
970 m
Rudder shift time
17.0 s
Maneuverability API rating 45

Concealment

Surface detection
16.2 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 33

Survivability

Hit points
79,400
Torpedo damage reduction
23 %
Survivability API rating 99

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–712 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 91
Maximum range
20.5 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
30.0 s
Maximum dispersion
220 m

Shells

Damage is the API's published maximum for one shell hit.

457 mm HE Mk IIa
HE
Maximum damage per hit
7,100
Fire chance
63.0 %
Muzzle velocity
757 m/s
Shell mass
1,814 kg
457 mm AP Mk IIa
AP
Maximum damage per hit
14,900
Muzzle velocity
762 m/s
Shell mass
1,506 kg
Gun layout
Mount
457 mm/45 Mk.II in a turret
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
152 mm HE Mk V
Maximum damage per hit
2,150
Fire chance
9.0 %
Rate of fire
5.0 rounds/min
Muzzle velocity
884 m/s
Mount
113 mm HE 5crh
Maximum damage per hit
1,700
Fire chance
8.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
746 m/s

Underwater armament

Torpedoes

Torpedoes API rating 17

622 mm Mk I

Maximum range
10.0 km
Maximum damage per hit
29,366
Reload time
45 s
Speed
69 knots
Detectability
1.7 km
180° turn time
15.0 s
Torpedo-tube layout
Mount
622 mm PR Mk II
Mounts
2
Tubes each
1

Anti-aircraft defence

AA defence API rating 85
Aura
40 mm/56 OQF Mk.III on a Mk.VII mount
Calibre
40 mm
Mounts
14
Aura
40 mm/56 OQF Mk.1/2 on a Mk.IV mount
Calibre
40 mm
Mounts
10
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
4
Aura
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount
Calibre
113 mm
Mounts
10
Modules, hull and progressionTechnical data

Default hull

Hull hit points
79,400
Main-battery barrels
3
Secondary barrels
18
Torpedo tubes
2
AA mounts
38

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

St. Vincent

Default
Type
Hull
Purchase
3,000,000 credits

Propulsion: 180,000 hp

Default
Type
Engine
Purchase
2,000,000 credits

622 mm Mk I

Default
Type
Torpedoes
Purchase
2,000,000 credits

Mk X mod. 1

Default
Type
Suo
Purchase
2,000,000 credits

457 mm/45 Mk.II in a turret

Default
Type
Artillery
Purchase
2,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
15
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.