Ship Database
Tier X Battleship

Japan

Tōgasa

A battlecruiser armed with 310 mm and 100 mm gun mounts originally intended for the B-65 super cruiser design of 1941. The ship herself, designed in the late 1910s, could have been built as part of the famous 8-8 Program and modernized two decades later, with her armament replaced by more modern artillery systems that were then in the design stage.

Doubloons
31,000
Official profile image of Tōgasa

At a glance

The numbers that shape the ship

Hit points
68,300
Maximum speed
29.5 knots
Surface detection
15.4 km
Main battery range
21.7 km
Main battery reload
23.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.4 km
  • Main battery21.7 km
  • Secondary battery7.3 km
  • Torpedoes12 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 310 mm HE Type92 5,100
  • AP · 310 mm AP Type92 8,650
  • Torpedo · Type 93 mod. 3 23,766
Handling, concealment and protectionOverview

Handling

Maximum speed
29.5 knots
Turning circle radius
880 m
Rudder shift time
15.9 s
Maneuverability API rating 40

Concealment

Surface detection
15.4 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 36

Survivability

Hit points
68,300
Torpedo damage reduction
25 %
Survivability API rating 87

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–356 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 87
Maximum range
21.7 km
Reload time
23.0 s
Rate of fire
2.6 rounds/min
180° turn time
36.0 s
Maximum dispersion
221 m

Shells

Damage is the API's published maximum for one shell hit.

310 mm HE Type92
HE
Maximum damage per hit
5,100
Fire chance
27.0 %
Muzzle velocity
836 m/s
Shell mass
449 kg
310 mm AP Type92
AP
Maximum damage per hit
8,650
Muzzle velocity
836 m/s
Shell mass
449 kg
Gun layout
Mount
310 mm/50 Type 0 in a triple-gun turret
Mounts
5
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
140 mm HE Type0
Maximum damage per hit
2,400
Fire chance
10.0 %
Rate of fire
7.5 rounds/min
Muzzle velocity
850 m/s
Mount
100 mm HE Type 98
Maximum damage per hit
1,700
Fire chance
6.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
1,000 m/s

Underwater armament

Torpedoes

Torpedoes API rating 35

Type 93 mod. 3

Maximum range
12.0 km
Maximum damage per hit
23,766
Reload time
120 s
Speed
67 knots
Detectability
1.7 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
610 mm Quad
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 69
Aura
25 mm/60 Type 96 on a twin mount
Calibre
25 mm
Mounts
40
Aura
100 mm/65 Type 98 on a Model A mount
Calibre
100 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
68,300
Main-battery barrels
5
Secondary barrels
16
Torpedo tubes
2
AA mounts
48

Engine

Published maximum speed
29.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Type10 mod. 1

Default
Type
Suo

Type 93 mod. 1

Default
Type
Torpedoes

310 mm/50 Type 0 in a triple-gun turret

Default
Type
Artillery

Tōgasa

Default
Type
Hull

Propulsion: 131,200 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.