Ship Database
Tier III Cruiser Premium

Pan-Asia

Ning Hai

In 1931, the Japanese Harima shipbuilding company laid down two mini-cruisers—Ning Hai and Ping Hai—for the needs of the Chinese Navy, both based on cruiser Yūbari. Ning Hai was built in Japan and became part of the Chinese fleet in 1932. Both Chinese cruisers were sunk by Japanese aircraft at the start of the Sino-Japanese War in 1937. Between 1938 and...

Read full ship history

In 1931, the Japanese Harima shipbuilding company laid down two mini-cruisers—Ning Hai and Ping Hai—for the needs of the Chinese Navy, both based on cruiser Yūbari. Ning Hai was built in Japan and became part of the Chinese fleet in 1932. Both Chinese cruisers were sunk by Japanese aircraft at the start of the Sino-Japanese War in 1937. Between 1938 and 1943, Ning Hai served as floating barracks in the Sasebo Naval Arsenal. In 1944, she was repaired and converted into an escort ship named Ioshima. On September 19, 1944, the former Chinese cruiser took a torpedo hit from USS Shad and sank.

Doubloons
2,500
Official profile image of Ning Hai

At a glance

The numbers that shape the ship

Hit points
13,800
Maximum speed
21.3 knots
Surface detection
9.9 km
Main battery range
12.7 km
Main battery reload
8.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection9.9 km
  • Main battery12.7 km
  • Torpedoes7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 140 mm HE Type0 2,400
  • AP · 140 mm Capped Common Shell 2,700
  • Torpedo · 533 mm Type6* 10,833
Handling, concealment and protectionOverview

Handling

Maximum speed
21.3 knots
Turning circle radius
390 m
Rudder shift time
3.6 s
Maneuverability API rating 37

Concealment

Surface detection
9.9 km
Air detection
3.3 km
Submarine detection
3.3 km
Concealment API rating 77

Survivability

Hit points
13,800
Torpedo damage reduction
4 %
Survivability API rating 17

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–76 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 60
Maximum range
12.7 km
Reload time
8.0 s
Rate of fire
7.5 rounds/min
180° turn time
24.0 s
Maximum dispersion
120 m

Shells

Damage is the API's published maximum for one shell hit.

140 mm HE Type0
HE
Maximum damage per hit
2,400
Fire chance
10.0 %
Muzzle velocity
850 m/s
Shell mass
38 kg
140 mm Capped Common Shell
AP
Maximum damage per hit
2,700
Muzzle velocity
850 m/s
Shell mass
38 kg
Gun layout
Mount
140 mm/50 3rd Year Type on a twin mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 9

533 mm Type6*

Maximum range
7.0 km
Maximum damage per hit
10,833
Reload time
42 s
Speed
57 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Twin
Mounts
2
Tubes each
2

Anti-aircraft defence

AA defence API rating 20
Aura
7.7 mm/80 Type 92 on a single mount
Calibre
7 mm
Mounts
4
Aura
76 mm /40 3rd Year Type on a single mount
Calibre
76 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
13,800
Main-battery barrels
3
Torpedo tubes
2
AA mounts
10

Engine

Published maximum speed
21.3 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

140 mm/50 3rd Year Type on a twin mount

Default
Type
Artillery

Mk III mod. 1

Default
Type
Suo

Ning Hai

Default
Type
Hull

Propulsion: 7,488 hp

Default
Type
Engine

533 mm Type6

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
3
Upgrade slots
2
Published battle levels
3–4

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.