Ship Database
Tier III Destroyer Premium

United Kingdom

Campbeltown

USS Buchanan, a Wickes-class destroyer, was handed over to the Royal Navy in 1940. Following repairs and a refit, she was put into service within the United Kingdom's naval warfare force under the name HMS Campbeltown. The destroyer was selected to join a raid on Saint-Nazaire with the aim of blowing up the lock gates of the Louis Joubert dry dock—the...

Read full ship history

USS Buchanan, a Wickes-class destroyer, was handed over to the Royal Navy in 1940. Following repairs and a refit, she was put into service within the United Kingdom's naval warfare force under the name HMS Campbeltown. The destroyer was selected to join a raid on Saint-Nazaire with the aim of blowing up the lock gates of the Louis Joubert dry dock—the only dry dock on the Atlantic coast capable of servicing German battleship Tirpitz. On March 28, 1942, packed with tons of high explosives and disguised as a German Type 23 torpedo boat, Campbeltown rammed the gates of the dry dock. The explosion that followed demolished the caisson of the dry dock, along with the destroyer.

Doubloons
2,000
Official profile image of Campbeltown

At a glance

The numbers that shape the ship

Hit points
8,900
Maximum speed
35.0 knots
Surface detection
6.5 km
Main battery range
9.2 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 10 km

Every bar uses the same 10 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection6.5 km
  • Main battery9.2 km
  • Torpedoes7.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 102 mm SC Mk XV 1,500
  • AP · 102 mm SC Mk XVI 1,700
  • Torpedo · 533 mm Mk IV 11,966
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
520 m
Rudder shift time
2.7 s
Maneuverability API rating 66

Concealment

Surface detection
6.5 km
Air detection
2.5 km
Submarine detection
2.5 km
Concealment API rating 93

Survivability

Hit points
8,900
Torpedo damage reduction
0 %
Survivability API rating 12

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–13 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 40
Maximum range
9.2 km
Reload time
7.0 s
Rate of fire
8.6 rounds/min
180° turn time
15.7 s
Maximum dispersion
84 m

Shells

Damage is the API's published maximum for one shell hit.

102 mm SC Mk XV
HE
Maximum damage per hit
1,500
Fire chance
6.0 %
Muzzle velocity
884 m/s
Shell mass
15 kg
102 mm SC Mk XVI
AP
Maximum damage per hit
1,700
Muzzle velocity
884 m/s
Shell mass
15 kg
Gun layout
Mount
102 mm/50 Mk.9 on a Mk.12 Mod.10 mount
Mounts
3
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 13

533 mm Mk IV

Maximum range
7.5 km
Maximum damage per hit
11,966
Reload time
63 s
Speed
57 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Triple Mk I
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 11
Aura
12.7 mm Browning M2 Mod.2
Calibre
12 mm
Mounts
2
Aura
76.2 mm/40 QF HA Mk.I on an HA/LA IX mount
Calibre
76 mm
Mounts
1
Modules, hull and progressionTechnical data

Default hull

Hull hit points
8,900
Main-battery barrels
3
Torpedo tubes
2
AA mounts
3

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

533 mm Mk IV

Default
Type
Torpedoes

Mk III mod. 1

Default
Type
Suo

102 mm/50 Mk.9 on a Mk.12 Mod.10 mount

Default
Type
Artillery

Propulsion: 24,200 hp

Default
Type
Engine

Campbeltown

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
3
Upgrade slots
2
Published battle levels
3–4

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.