Ship Database
Tier VII Cruiser Premium

Germany

München

The German plan provided for the presence of thirteen light cruisers, six of which had already been built by the beginning of 1939. There were plans to add six more cruisers with an enhanced design. Unlike the preceding classes, they were supposed to have an improved range and higher speed. In 1938 and 1939, six ships were ordered, two of which were laid...

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The German plan provided for the presence of thirteen light cruisers, six of which had already been built by the beginning of 1939. There were plans to add six more cruisers with an enhanced design. Unlike the preceding classes, they were supposed to have an improved range and higher speed. In 1938 and 1939, six ships were ordered, two of which were laid down in Kiel and Wilhelmshaven in 1938. In September 1939, the construction of the ships was canceled due to the outbreak of World War II, and all laid-down cruisers were demolished on the stocks.

Doubloons
7,500
Official profile image of München

At a glance

The numbers that shape the ship

Hit points
30,200
Maximum speed
36.0 knots
Surface detection
10.5 km
Main battery range
16.6 km
Main battery reload
5.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection10.5 km
  • Main battery16.6 km
  • Secondary battery6.3 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 150 mm Spr.Gr. L/4.5 1,700
  • AP · 150 mm P.Spr.Gr. L/3.8 3,750
  • Torpedo · G7a T1 13,700
  • Depth charge 2,200
Handling, concealment and protectionOverview

Handling

Maximum speed
36.0 knots
Turning circle radius
690 m
Rudder shift time
8.3 s
Maneuverability API rating 62

Concealment

Surface detection
10.5 km
Air detection
5.8 km
Submarine detection
5.8 km
Concealment API rating 68

Survivability

Hit points
30,200
Torpedo damage reduction
10 %
Survivability API rating 41

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 71
Maximum range
16.6 km
Reload time
5.0 s
Rate of fire
12.0 rounds/min
180° turn time
20.0 s
Maximum dispersion
147 m

Shells

Damage is the API's published maximum for one shell hit.

150 mm Spr.Gr. L/4.5
HE
Maximum damage per hit
1,700
Fire chance
8.0 %
Muzzle velocity
875 m/s
Shell mass
45 kg
150 mm P.Spr.Gr. L/3.8
AP
Maximum damage per hit
3,750
Muzzle velocity
875 m/s
Shell mass
46 kg
Gun layout
Mount
150 mm/55 SK C/28 in a turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
105 mm Spr.Gr. Kz.
Maximum damage per hit
1,200
Fire chance
5.0 %
Rate of fire
17.9 rounds/min
Muzzle velocity
900 m/s

Underwater armament

Torpedoes

Torpedoes API rating 16

G7a T1

Maximum range
6.0 km
Maximum damage per hit
13,700
Reload time
90 s
Speed
64 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 55
Aura
30 mm/45 Flak 103/38 on a quadruple mount
Calibre
30 mm
Mounts
8
Aura
105 mm/65 SK C/33 on a Dop. L. C/31 mount
Calibre
105 mm
Mounts
2

Depth charges

Maximum damage per charge
2,200
Maximum packs
2
Charges per pack
8
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
30,200
Main-battery barrels
4
Secondary barrels
2
Torpedo tubes
2
AA mounts
10

Engine

Published maximum speed
36.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

FKS Typ 7 Mod. 1

Default
Type
Suo

München

Default
Type
Hull

G7a T1

Default
Type
Torpedoes

Propulsion: 116,500 hp

Default
Type
Engine

150 mm/55 SK C/28 in a turret

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
11
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.