Ship Database
Tier VII Cruiser Premium

U.S.A.

Indianapolis

USS Indianapolis, the second cruiser of the Portland class, participated in the New Guinea campaign and the Aleutian Islands campaign during World War II. Later, the ship participated in various landings, including those on Kwajalein, Saipan, and the Mariana and Palau Islands. She also provided cover for raids on Tokyo and took part in the assault...

Read full ship history

USS Indianapolis, the second cruiser of the Portland class, participated in the New Guinea campaign and the Aleutian Islands campaign during World War II. Later, the ship participated in various landings, including those on Kwajalein, Saipan, and the Mariana and Palau Islands. She also provided cover for raids on Tokyo and took part in the assault landings on Iwo Jima and Okinawa. Tragically, on July 30, 1945, the ship was struck by two torpedoes from a Japanese submarine and sank rapidly. The surviving crew spent several days in the water, even enduring shark attacks. Over the course of World War II, the ship was awarded 10 battle stars.

Doubloons
7,500
Official profile image of Indianapolis

At a glance

The numbers that shape the ship

Hit points
32,500
Maximum speed
32.5 knots
Surface detection
12.3 km
Main battery range
16.9 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.3 km
  • Main battery16.9 km
  • Secondary battery5.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 203 mm HE/HC Mk25 2,800
  • AP · 203 mm AP Mk19 4,600
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
650 m
Rudder shift time
8.4 s
Maneuverability API rating 55

Concealment

Surface detection
12.3 km
Air detection
6.5 km
Submarine detection
6.5 km
Concealment API rating 58

Survivability

Hit points
32,500
Torpedo damage reduction
0 %
Survivability API rating 44

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–146 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 75
Maximum range
16.9 km
Reload time
13.0 s
Rate of fire
4.6 rounds/min
180° turn time
25.7 s
Maximum dispersion
149 m

Shells

Damage is the API's published maximum for one shell hit.

203 mm HE/HC Mk25
HE
Maximum damage per hit
2,800
Fire chance
14.0 %
Muzzle velocity
823 m/s
Shell mass
118 kg
203 mm AP Mk19
AP
Maximum damage per hit
4,600
Muzzle velocity
853 m/s
Shell mass
118 kg
Gun layout
Mount
203 mm/55 Mk.14 on a triple mount
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
5.6 km
Mount
127 mm HE/HC Mk36
Maximum damage per hit
1,800
Fire chance
9.0 %
Rate of fire
13.3 rounds/min
Muzzle velocity
657 m/s

Anti-aircraft defence

AA defence API rating 61
Aura
20 mm Oerlikon on a Mk.24 mount
Calibre
20 mm
Mounts
8
Aura
40 mm/56 Bofors on a Mk.2 mount
Calibre
40 mm
Mounts
6
Aura
127 mm/25 Mk.19 on a Mk.19 mount
Calibre
127 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
32,500
Main-battery barrels
3
Secondary barrels
8
AA mounts
22

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Indianapolis

Default
Type
Hull

203 mm/55 Mk.14 on a triple mount

Default
Type
Artillery

Mk7 mod. 1

Default
Type
Suo

Propulsion: 107,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
10
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.