Ship Database
Tier IX Battleship Premium

United Kingdom

Marlborough

One of the options to use as a basis for designing the Lion-class battleships was project 14B/38. It had sixteen 356 mm guns in four turrets and was developed in case the new 406 mm gun proved to be unsuccessful. The use of 356 mm guns would have sped up the construction of the Lion-class battleships, but this idea wasn't followed through.

Doubloons
28,500
Official profile image of Marlborough

At a glance

The numbers that shape the ship

Hit points
76,800
Maximum speed
31.5 knots
Surface detection
14.9 km
Main battery range
20.9 km
Main battery reload
25.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.9 km
  • Main battery20.9 km
  • Secondary battery7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 356 mm HE Mk VIb 5,500
  • AP · 356 mm AP Mk VIIb 10,500
Handling, concealment and protectionOverview

Handling

Maximum speed
31.5 knots
Turning circle radius
860 m
Rudder shift time
16.8 s
Maneuverability API rating 44

Concealment

Surface detection
14.9 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 39

Survivability

Hit points
76,800
Torpedo damage reduction
23 %
Survivability API rating 95

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–381 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 89
Maximum range
20.9 km
Reload time
25.0 s
Rate of fire
2.4 rounds/min
180° turn time
45.0 s
Maximum dispersion
268 m

Shells

Damage is the API's published maximum for one shell hit.

356 mm HE Mk VIb
HE
Maximum damage per hit
5,500
Fire chance
28.0 %
Muzzle velocity
757 m/s
Shell mass
721 kg
356 mm AP Mk VIIb
AP
Maximum damage per hit
10,500
Muzzle velocity
757 m/s
Shell mass
721 kg
Gun layout
Mount
356 mm/45 Mk.VII on a Mk.III mount
Mounts
4
Barrels each
4

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
133 mm HE Mk IC
Maximum damage per hit
1,900
Fire chance
8.0 %
Rate of fire
9.0 rounds/min
Muzzle velocity
792 m/s

Anti-aircraft defence

AA defence API rating 76
Aura
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount
Calibre
40 mm
Mounts
10
Aura
40 mm/56 OQF Mk.IX on a Mk.VI mount
Calibre
40 mm
Mounts
9
Aura
133 mm/50 QF Mk.I on an RP10 Mk.I mount
Calibre
133 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
76,800
Main-battery barrels
4
Secondary barrels
8
AA mounts
27

Engine

Published maximum speed
31.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

356 mm/45 Mk.VII on a Mk.III mount

Default
Type
Artillery

Propulsion: 140,000 hp

Default
Type
Engine

Mk IX mod. 1

Default
Type
Suo

Marlborough

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
14
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.