Ship Database
Tier IX Battleship Premium

Europe

Karl XIV Johan

Under the Treaty of Versailles, the German Navy was limited to ships with a displacement of no more than 10,000 tons; however, these restrictions did not extend to the construction of ships intended for other nations. After World War I, Germany was left with several hundred unfinished ships. Some of them were completed and sold abroad. Sweden, driven by...

Read full ship history

Under the Treaty of Versailles, the German Navy was limited to ships with a displacement of no more than 10,000 tons; however, these restrictions did not extend to the construction of ships intended for other nations. After World War I, Germany was left with several hundred unfinished ships. Some of them were completed and sold abroad. Sweden, driven by its aim to bolster its naval forces, could explore the possibility of acquiring and completing a German battleship.

Doubloons
18,000
Official profile image of Karl XIV Johan

At a glance

The numbers that shape the ship

Hit points
72,900
Maximum speed
30.5 knots
Surface detection
13.0 km
Main battery range
19.1 km
Main battery reload
25.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13 km
  • Main battery19.1 km
  • Secondary battery7 km
  • Torpedoes13.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 305 mm Spr.Gr. L/4.9 4,350
  • AP · 305 mm P.Spr.Gr. L/3.8 8,400
  • Torpedo · Torped M1943 mod 1 10,700
Handling, concealment and protectionOverview

Handling

Maximum speed
30.5 knots
Turning circle radius
890 m
Rudder shift time
16.4 s
Maneuverability API rating 42

Concealment

Surface detection
13.0 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 47

Survivability

Hit points
72,900
Torpedo damage reduction
20 %
Survivability API rating 91

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–360 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 85
Maximum range
19.1 km
Reload time
25.0 s
Rate of fire
2.4 rounds/min
180° turn time
30.0 s
Maximum dispersion
250 m

Shells

Damage is the API's published maximum for one shell hit.

305 mm Spr.Gr. L/4.9
HE
Maximum damage per hit
4,350
Fire chance
28.0 %
Muzzle velocity
865 m/s
Shell mass
415 kg
305 mm P.Spr.Gr. L/3.8
AP
Maximum damage per hit
8,400
Muzzle velocity
865 m/s
Shell mass
415 kg
Gun layout
Mount
305 mm/56 SK C/39 in a turret
Mounts
4
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.0 km
Mount
150 mm HE K Gr 18
Maximum damage per hit
2,200
Fire chance
13.0 %
Rate of fire
8.0 rounds/min
Muzzle velocity
835 m/s
Mount
120 mm HE M1942
Maximum damage per hit
1,700
Fire chance
7.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
850 m/s

Underwater armament

Torpedoes

Torpedoes API rating 41

Torped M1943 mod 1

Maximum range
13.5 km
Maximum damage per hit
10,700
Reload time
86 s
Speed
86 knots
Detectability
1.6 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Quad
Mounts
4
Tubes each
4

Anti-aircraft defence

AA defence API rating 88
Aura
40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount
Calibre
40 mm
Mounts
16
Aura
120 mm/50 Model 1942 in a turret
Calibre
120 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
72,900
Main-battery barrels
4
Secondary barrels
20
Torpedo tubes
4
AA mounts
22

Engine

Published maximum speed
30.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

305 mm/56 SK C/39 in a turret

Default
Type
Artillery

Mk14

Default
Type
Torpedoes

SUO Mk 9 Mod. 1

Default
Type
Suo

Karl XIV Johan

Default
Type
Hull

Propulsion: 152,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.