Ship Database
Tier IX Cruiser Premium

Commonwealth

Hector

In 1936, Great Britain started designing a cruiser based on a smaller version of the hull of Southampton-class cruisers. As a result, the Fiji-class ships were developed, but if Great Britain had decided to build full-sized AA defense cruisers, a project could have been implemented that embodied an AA defense cruiser based on the hull of a Belfast-class ship.

Doubloons
21,500
Official profile image of Hector

At a glance

The numbers that shape the ship

Hit points
34,400
Maximum speed
34.0 knots
Surface detection
11.6 km
Main battery range
15.6 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.6 km
  • Main battery15.6 km
  • Torpedoes12 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 133 mm HE Mk IC 1,900
  • AP · 133 mm AP Mk IC 2,550
  • Torpedo · 533 mm Mk IX 16,766
  • Depth charge 5,000
Handling, concealment and protectionOverview

Handling

Maximum speed
34.0 knots
Turning circle radius
760 m
Rudder shift time
9.0 s
Maneuverability API rating 56

Concealment

Surface detection
11.6 km
Air detection
7.4 km
Submarine detection
7.4 km
Concealment API rating 60

Survivability

Hit points
34,400
Torpedo damage reduction
4 %
Survivability API rating 49

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–114 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 65
Maximum range
15.6 km
Reload time
6.0 s
Rate of fire
9.0 rounds/min
180° turn time
9.0 s
Maximum dispersion
140 m

Shells

Damage is the API's published maximum for one shell hit.

133 mm HE Mk IC
HE
Maximum damage per hit
1,900
Fire chance
8.0 %
Muzzle velocity
792 m/s
Shell mass
36 kg
133 mm AP Mk IC
AP
Maximum damage per hit
2,550
Muzzle velocity
792 m/s
Shell mass
36 kg
Gun layout
Mount
133 mm/50 QF Mk.I on a RP10 Mk.II* mount
Mounts
7
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 54

533 mm Mk IX

Maximum range
12.0 km
Maximum damage per hit
16,766
Reload time
96 s
Speed
62 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm QR Mk IV
Mounts
4
Tubes each
4

Anti-aircraft defence

AA defence API rating 67
Aura
20 mm Oerlikon Mk.II on a Mk.V mount
Calibre
20 mm
Mounts
8
Aura
40 mm/56 OQF Mk.III on a Mk.VII mount
Calibre
40 mm
Mounts
8
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Calibre
40 mm
Mounts
4
Aura
133 mm/50 QF Mk.I on a RP10 Mk.II* mount
Calibre
133 mm
Mounts
7

Depth charges

Maximum damage per charge
5,000
Maximum packs
2
Charges per pack
8
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
34,400
Main-battery barrels
7
Torpedo tubes
4
AA mounts
27

Engine

Published maximum speed
34.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk IX mod. 1

Default
Type
Suo

Hector

Default
Type
Hull

133 mm/50 QF Mk.I on a RP10 Mk.II* mount

Default
Type
Artillery

Propulsion: 82,500 hp

Default
Type
Engine

533 mm Mk V

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
15
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.