Ship Database
Tier V Cruiser Premium

U.S.S.R.

Kirov

After the dual impact of World War I and the Russian Civil War, the Soviet Navy needed cruisers. Between 1931 and 1932, negotiations were held with the Italian company Ansaldo, whose most modern cruiser at the time was Raimondo Montecuccoli. A cruiser project with Italian-made mechanisms was approved later. The ship was supposed to have a total of nine...

Read full ship history

After the dual impact of World War I and the Russian Civil War, the Soviet Navy needed cruisers. Between 1931 and 1932, negotiations were held with the Italian company Ansaldo, whose most modern cruiser at the time was Raimondo Montecuccoli. A cruiser project with Italian-made mechanisms was approved later. The ship was supposed to have a total of nine main battery guns. Kirov, which was laid down in October 1935, participated in the Soviet-Finnish war. During World War II, she was involved in the defense of Tallinn and Leningrad, as well as in the evacuation of Tallinn as the flagship of the main forces.

Doubloons
3,500
Official profile image of Kirov

At a glance

The numbers that shape the ship

Hit points
26,200
Maximum speed
35.5 knots
Surface detection
13.8 km
Main battery range
16.3 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.8 km
  • Main battery16.3 km
  • Secondary battery4.3 km
  • Torpedoes4 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · HE-32 2,500
  • AP · AP-32 4,100
  • Torpedo · 53-36 mod. 1 14,400
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
35.5 knots
Turning circle radius
860 m
Rudder shift time
7.8 s
Maneuverability API rating 59

Concealment

Surface detection
13.8 km
Air detection
6.4 km
Submarine detection
6.4 km
Concealment API rating 52

Survivability

Hit points
26,200
Torpedo damage reduction
0 %
Survivability API rating 34

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–150 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 70
Maximum range
16.3 km
Reload time
13.0 s
Rate of fire
4.4 rounds/min
180° turn time
22.5 s
Maximum dispersion
145 m

Shells

Damage is the API's published maximum for one shell hit.

HE-32
HE
Maximum damage per hit
2,500
Fire chance
13.0 %
Muzzle velocity
800 m/s
Shell mass
98 kg
AP-32
AP
Maximum damage per hit
4,100
Muzzle velocity
800 m/s
Shell mass
98 kg
Gun layout
Mount
180 mm/57 Model 1932 on an MK-3-180 mount
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
4.3 km
Mount
HE-56
Maximum damage per hit
1,400
Fire chance
6.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
895 m/s

Underwater armament

Torpedoes

Torpedoes API rating 12

53-36 mod. 1

Maximum range
4.0 km
Maximum damage per hit
14,400
Reload time
70 s
Speed
64 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Triple 39-U
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 31
Aura
12.7 mm DShK
Calibre
12 mm
Mounts
4
Aura
45 mm 21-K mount
Calibre
45 mm
Mounts
6
Aura
100 mm/56 Model 1940 on a B-34 mount
Calibre
100 mm
Mounts
6

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
14
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
26,200
Main-battery barrels
3
Secondary barrels
6
Torpedo tubes
2
AA mounts
16

Engine

Published maximum speed
35.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

180 mm/57 Model 1932 on an MK-3-180 mount

Default
Type
Artillery

Kirov

Default
Type
Hull

Propulsion: 110,000 hp

Default
Type
Engine

53-36 mod. 1

Default
Type
Torpedoes

GFCS V mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
8
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

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