Ship Database
Tier IX Destroyer Premium

U.S.S.R.

Neustrashimy

Adopted in 1945, a 10-year military shipbuilding program envisaged building 226 "standard" destroyers. Some of them were to fall under Project 30bis, which had been successfully accommodated by the industrial sector, while others were designated a new class. In 1949, the new lead ship of Project 41, Neustrashimy, was laid down at the Zhdanov yard...

Read full ship history

Adopted in 1945, a 10-year military shipbuilding program envisaged building 226 "standard" destroyers. Some of them were to fall under Project 30bis, which had been successfully accommodated by the industrial sector, while others were designated a new class. In 1949, the new lead ship of Project 41, Neustrashimy, was laid down at the Zhdanov yard in Leningrad. A total of 110 destroyers were planned to be built, but the series production of such a complex ship was canceled in favor of the Project 56 destroyers.

Doubloons
28,500
Official profile image of Neustrashimy

At a glance

The numbers that shape the ship

Hit points
20,500
Maximum speed
36.0 knots
Surface detection
6.9 km
Main battery range
12.8 km
Main battery reload
4.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection6.9 km
  • Main battery12.8 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · HE-42 1,800
  • AP · SAP-42 2,600
  • Torpedo · 53-51 17,933
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
36.0 knots
Turning circle radius
700 m
Rudder shift time
4.6 s
Maneuverability API rating 64

Concealment

Surface detection
6.9 km
Air detection
3.0 km
Submarine detection
3.0 km
Concealment API rating 91

Survivability

Hit points
20,500
Torpedo damage reduction
0 %
Survivability API rating 34

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 57
Maximum range
12.8 km
Reload time
4.0 s
Rate of fire
15.0 rounds/min
180° turn time
10.0 s
Maximum dispersion
110 m

Shells

Damage is the API's published maximum for one shell hit.

HE-42
HE
Maximum damage per hit
1,800
Fire chance
8.0 %
Muzzle velocity
950 m/s
Shell mass
33 kg
SAP-42
AP
Maximum damage per hit
2,600
Muzzle velocity
950 m/s
Shell mass
33 kg
Gun layout
Mount
130 mm/58 Model 1957 on an SM-2-1 mount
Mounts
2
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 29

53-51

Maximum range
10.0 km
Maximum damage per hit
17,933
Reload time
125 s
Speed
65 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Quintuple PTA-53-41
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 52
Aura
25 mm 110-PM on a 4M-120 mount
Calibre
25 mm
Mounts
2
Aura
45 mm SM-16 mount
Calibre
45 mm
Mounts
4
Aura
130 mm/58 Model 1957 on an SM-2-1 mount
Calibre
130 mm
Mounts
2

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
12
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
20,500
Main-battery barrels
2
Torpedo tubes
2
AA mounts
8

Engine

Published maximum speed
36.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Neustrashimy

Default
Type
Hull

53-51

Default
Type
Torpedoes

GFCS IX mod. 1

Default
Type
Suo

130 mm/58 Model 1957 on an SM-2-1 mount

Default
Type
Artillery

Propulsion: 64,200 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
15
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.