Ship Database
Tier X Battleship

U.S.A.

Oregon

A "fast battleship" design that preceded the Iowa class. The ship's primary armament consisted of 457 mm guns in twin-gun turrets, simultaneously developed in 1938 with the ship's design.

Doubloons
34,650
Official profile image of Oregon

At a glance

The numbers that shape the ship

Hit points
74,100
Maximum speed
33.0 knots
Surface detection
16.4 km
Main battery range
23.5 km
Main battery reload
27.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.4 km
  • Main battery23.5 km
  • Secondary battery7.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 457 mm HE Type C 6,450
  • AP · 457 mm AP Type C 15,750
Handling, concealment and protectionOverview

Handling

Maximum speed
33.0 knots
Turning circle radius
890 m
Rudder shift time
16.5 s
Maneuverability API rating 47

Concealment

Surface detection
16.4 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 32

Survivability

Hit points
74,100
Torpedo damage reduction
26 %
Survivability API rating 94

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–540 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 90
Maximum range
23.5 km
Reload time
27.0 s
Rate of fire
2.2 rounds/min
180° turn time
36.0 s
Maximum dispersion
293 m

Shells

Damage is the API's published maximum for one shell hit.

457 mm HE Type C
HE
Maximum damage per hit
6,450
Fire chance
43.0 %
Muzzle velocity
800 m/s
Shell mass
1,230 kg
457 mm AP Type C
AP
Maximum damage per hit
15,750
Muzzle velocity
732 m/s
Shell mass
1,746 kg
Gun layout
Mount
457 mm/48 Mk.1 in a turret
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
127 mm HE Mk32
Maximum damage per hit
1,800
Fire chance
5.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
792 m/s

Anti-aircraft defence

AA defence API rating 84
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
40
Aura
40 mm/56 Bofors on a Mk.2 mount
Calibre
40 mm
Mounts
16
Aura
127 mm/38 Mk.12 on a Mk.38 mount
Calibre
127 mm
Mounts
10
Modules, hull and progressionTechnical data

Default hull

Hull hit points
74,100
Main-battery barrels
3
Secondary barrels
10
AA mounts
66

Engine

Published maximum speed
33.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

457 mm/48 Mk.1 in a turret

Default
Type
Artillery

Propulsion: 230,000 hp

Default
Type
Engine

Oregon

Default
Type
Hull

Mk10 mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
12
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.