Ship Database
Tier VII Destroyer Premium

United Kingdom

Jupiter '42

A J-class ship, distinct from the earlier generation of "standard" destroyers, featuring a novel layout, larger size, and more powerful armament. HMS Jupiter initially served in the Home Fleet before being shifted to the Mediterranean. Starting in December 1941, the ship joined Allied operations in Southeast Asia, and it was in this region that she sent...

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A J-class ship, distinct from the earlier generation of "standard" destroyers, featuring a novel layout, larger size, and more powerful armament. HMS Jupiter initially served in the Home Fleet before being shifted to the Mediterranean. Starting in December 1941, the ship joined Allied operations in Southeast Asia, and it was in this region that she sent a Japanese submarine to the bottom. On February 27, 1942, Jupiter was lost when she hit a mine during the Battle of the Java Sea and sank.

Doubloons
7,500
Official profile image of Jupiter '42

At a glance

The numbers that shape the ship

Hit points
14,300
Maximum speed
36.0 knots
Surface detection
6.3 km
Main battery range
12.1 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection6.3 km
  • Main battery12.1 km
  • Secondary battery4 km
  • Torpedoes7 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • AP · 120 mm AP 2,500
  • Torpedo · 533 mm Mk VII 18,433
  • Depth charge 5,000
Handling, concealment and protectionOverview

Handling

Maximum speed
36.0 knots
Turning circle radius
590 m
Rudder shift time
3.5 s
Maneuverability API rating 66

Concealment

Surface detection
6.3 km
Air detection
2.7 km
Submarine detection
2.7 km
Concealment API rating 94

Survivability

Hit points
14,300
Torpedo damage reduction
0 %
Survivability API rating 24

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–16 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 38
Maximum range
12.1 km
Reload time
6.0 s
Rate of fire
9.2 rounds/min
180° turn time
12.0 s
Maximum dispersion
105 m

Shells

Damage is the API's published maximum for one shell hit.

120 mm AP
AP
Maximum damage per hit
2,500
Muzzle velocity
808 m/s
Shell mass
33 kg
Gun layout
Mount
120 mm/45 Mk.IX on a CPXIX mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
4.0 km
Mount
102 mm HE 35 lb
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
811 m/s

Underwater armament

Torpedoes

Torpedoes API rating 12

533 mm Mk VII

Maximum range
7.0 km
Maximum damage per hit
18,433
Reload time
120 s
Speed
59 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm PR Mk II
Mounts
1
Tubes each
5

Anti-aircraft defence

AA defence API rating 23
Aura
12.7 mm Mk.III
Calibre
12 mm
Mounts
2
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Calibre
40 mm
Mounts
1
Aura
102 mm/45 QF Mk.V on an HA Mk.III mount
Calibre
102 mm
Mounts
1

Depth charges

Maximum damage per charge
5,000
Maximum packs
2
Charges per pack
6
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
14,300
Main-battery barrels
3
Secondary barrels
1
Torpedo tubes
1
AA mounts
4

Engine

Published maximum speed
36.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Jupiter '42

Default
Type
Hull

533 mm Mk VII

Default
Type
Torpedoes

Propulsion: 44,000 hp

Default
Type
Engine

120 mm/45 Mk.IX on a CPXIX mount

Default
Type
Artillery

Mk VII mod. 2

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
9
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.