Ship Database
Tier VIII Cruiser Premium

U.S.A.

AL Montpelier

Brave and energetic like her elder sister, Cleveland. Loves battles and stands up to even the strongest of foes, but is clumsy at everything other than combat. Member of Task Force 18—a group assembled of ships of her type. Admires her sister, Cleveland. From the Azur Lane game.

Doubloons
13,000
Official profile image of AL Montpelier

At a glance

The numbers that shape the ship

Hit points
37,500
Maximum speed
32.5 knots
Surface detection
11.5 km
Main battery range
15.6 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.5 km
  • Main battery15.6 km
  • Secondary battery6.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE/HC Mk34 2,200
  • AP · 152 mm AP Mk35 3,200
Handling, concealment and protectionOverview

Handling

Maximum speed
32.5 knots
Turning circle radius
660 m
Rudder shift time
7.2 s
Maneuverability API rating 55

Concealment

Surface detection
11.5 km
Air detection
7.2 km
Submarine detection
7.2 km
Concealment API rating 61

Survivability

Hit points
37,500
Torpedo damage reduction
4 %
Survivability API rating 51

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–165 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 72
Maximum range
15.6 km
Reload time
7.0 s
Rate of fire
8.6 rounds/min
180° turn time
18.0 s
Maximum dispersion
140 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE/HC Mk34
HE
Maximum damage per hit
2,200
Fire chance
12.0 %
Muzzle velocity
812 m/s
Shell mass
48 kg
152 mm AP Mk35
AP
Maximum damage per hit
3,200
Muzzle velocity
762 m/s
Shell mass
59 kg
Gun layout
Mount
152 mm/47 Mk.16 in a turret
Mounts
4
Barrels each
3

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
127 mm HE Mk32
Maximum damage per hit
1,800
Fire chance
5.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
792 m/s

Anti-aircraft defence

AA defence API rating 77
Aura
20 mm Oerlikon on a Mk.24 mount
Calibre
20 mm
Mounts
23
Aura
40 mm/56 Bofors on a Mk.1 mount
Calibre
40 mm
Mounts
6
Aura
40 mm/56 Bofors on a Mk.2 mount
Calibre
40 mm
Mounts
4
Aura
127 mm/38 Mk.12 on a Mk.32 mount
Calibre
127 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
37,500
Main-battery barrels
4
Secondary barrels
6
AA mounts
39

Engine

Published maximum speed
32.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Azur Lane Montpelier

Default
Type
Hull

Propulsion: 100,000 hp

Default
Type
Engine

Mk8 mod. 1

Default
Type
Suo

152 mm/47 Mk.16 in a turret

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
13
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.