Ship Database
Tier IX Destroyer Premium

Pan-Asia

Nanning

A hypothetical design of a large destroyer that could have been built in Japan during World War II. After the end of hostilities, the ship could have been transferred to the U.S.S.R. as war reparations and rearmed. A prospective main battery option for such a destroyer was a 130 mm dual-purpose mount under development at that time. By the mid-1950s, the ship could have been transferred to the PLA Navy.

Doubloons
21,500
Official profile image of Nanning

At a glance

The numbers that shape the ship

Hit points
20,500
Maximum speed
37.0 knots
Surface detection
7.6 km
Main battery range
11.8 km
Main battery reload
4.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.6 km
  • Main battery11.8 km
  • Torpedoes12 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · HE-42 1,900
  • AP · SAP-43 2,900
  • Torpedo · ET-49 27,133
  • Depth charge 2,100
Handling, concealment and protectionOverview

Handling

Maximum speed
37.0 knots
Turning circle radius
750 m
Rudder shift time
4.6 s
Maneuverability API rating 66

Concealment

Surface detection
7.6 km
Air detection
3.8 km
Submarine detection
3.8 km
Concealment API rating 86

Survivability

Hit points
20,500
Torpedo damage reduction
0 %
Survivability API rating 34

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
12–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 60
Maximum range
11.8 km
Reload time
4.0 s
Rate of fire
14.0 rounds/min
180° turn time
18.0 s
Maximum dispersion
103 m

Shells

Damage is the API's published maximum for one shell hit.

HE-42
HE
Maximum damage per hit
1,900
Fire chance
8.0 %
Muzzle velocity
950 m/s
Shell mass
33 kg
SAP-43
AP
Maximum damage per hit
2,900
Muzzle velocity
950 m/s
Shell mass
42 kg
Gun layout
Mount
130 mm/60 on a BL-101 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 32

ET-49

Maximum range
12.0 km
Maximum damage per hit
27,133
Reload time
150 s
Speed
45 knots
Detectability
0.8 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Quintuple PTA-53-68-bis
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 60
Aura
12.7 mm DShK
Calibre
12 mm
Mounts
8
Aura
37 mm V-11 mount
Calibre
37 mm
Mounts
2
Aura
57 mm Type 66 AA Mount
Calibre
57 mm
Mounts
3
Aura
130 mm/60 on a BL-101 mount
Calibre
130 mm
Mounts
3

Depth charges

Maximum damage per charge
2,100
Maximum packs
2
Charges per pack
14
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
20,500
Main-battery barrels
3
Torpedo tubes
2
AA mounts
16

Engine

Published maximum speed
37.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 79,500 hp

Default
Type
Engine

Mk9 mod. 1

Default
Type
Suo

130 mm/60 on a BL-101 mount

Default
Type
Artillery

Nanning

Default
Type
Hull

533 mm Quintuple PTA-53-68-bis

Default
Type
Torpedoes

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.