Ship Database
Tier VII Battleship Premium

United Kingdom

Royal Sovereign

A Revenge-class battleship, built as a slower version of the Queen Elizabeth class with a less powerful power plant—and therefore less expensive to produce. Royal Sovereign entered service at the height of World War I but did not see action. During World War II, the battleship protected convoys in the Atlantic and operated in the Mediterranean and the...

Read full ship history

A Revenge-class battleship, built as a slower version of the Queen Elizabeth class with a less powerful power plant—and therefore less expensive to produce. Royal Sovereign entered service at the height of World War I but did not see action. During World War II, the battleship protected convoys in the Atlantic and operated in the Mediterranean and the Indian Ocean. From 1944 through 1949, Royal Sovereign served in the Soviet Navy under the name Arkhangelsk, after which she was returned to Great Britain and scrapped.

Doubloons
9,000
Official profile image of Royal Sovereign

At a glance

The numbers that shape the ship

Hit points
48,700
Maximum speed
22.0 knots
Surface detection
13.4 km
Main battery range
18.6 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.4 km
  • Main battery18.6 km
  • Secondary battery6.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 381 mm HE Mk VIIIb 6,300
  • AP · 381 mm AP Mk XIIIc 11,350
Handling, concealment and protectionOverview

Handling

Maximum speed
22.0 knots
Turning circle radius
660 m
Rudder shift time
13.5 s
Maneuverability API rating 28

Concealment

Surface detection
13.4 km
Air detection
7.8 km
Submarine detection
7.8 km
Concealment API rating 51

Survivability

Hit points
48,700
Torpedo damage reduction
16 %
Survivability API rating 61

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–330 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 88
Maximum range
18.6 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
36.0 s
Maximum dispersion
245 m

Shells

Damage is the API's published maximum for one shell hit.

381 mm HE Mk VIIIb
HE
Maximum damage per hit
6,300
Fire chance
35.0 %
Muzzle velocity
732 m/s
Shell mass
879 kg
381 mm AP Mk XIIIc
AP
Maximum damage per hit
11,350
Muzzle velocity
732 m/s
Shell mass
879 kg
Gun layout
Mount
381 mm/42 Mk.I on a Mk.I mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
152 mm HE 4crh
Maximum damage per hit
2,200
Fire chance
12.0 %
Rate of fire
19.4 rounds/min
Muzzle velocity
914 m/s
Mount
102 mm HE 35 lb
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
26.1 rounds/min
Muzzle velocity
811 m/s

Anti-aircraft defence

AA defence API rating 56
Aura
20 mm Oerlikon Mk.I on a Mk.IIA mount
Calibre
20 mm
Mounts
14
Aura
20 mm Oerlikon Mk.II on a Mk.V mount
Calibre
20 mm
Mounts
16
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Calibre
40 mm
Mounts
2
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
2
Aura
102 mm/45 QF Mk.XVI on a Mk.XIX mount
Calibre
102 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
48,700
Main-battery barrels
4
Secondary barrels
12
AA mounts
38

Engine

Published maximum speed
22.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

381 mm/42 Mk.I on a Mk.I mount

Default
Type
Artillery

Propulsion: 40,000 hp

Default
Type
Engine

Mk VII mod. 1

Default
Type
Suo

Royal Sovereign

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
9
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.