Ship Database
Tier X Cruiser Special

United Kingdom

Defence

A hypothetical development of "big cruiser" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 356 mm. The ship was conceived as a response to the strengthening of the Japanese Navy. Her main purpose was to counter enemy heavy cruisers.

Doubloons
41,500
Official profile image of Defence

At a glance

The numbers that shape the ship

Hit points
60,600
Maximum speed
33.0 knots
Surface detection
12.5 km
Main battery range
18.3 km
Main battery reload
18.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.5 km
  • Main battery18.3 km
  • Secondary battery7.3 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 356 mm HE Mk VIb 6,100
  • AP · 356 mm AP Mk VIIb 10,500
  • Torpedo · 622 mm Mk I 21,066
Handling, concealment and protectionOverview

Handling

Maximum speed
33.0 knots
Turning circle radius
770 m
Rudder shift time
12.7 s
Maneuverability API rating 51

Concealment

Surface detection
12.5 km
Air detection
9.2 km
Submarine detection
9.2 km
Concealment API rating 51

Survivability

Hit points
60,600
Torpedo damage reduction
19 %
Survivability API rating 79

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–305 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 90
Maximum range
18.3 km
Reload time
18.0 s
Rate of fire
3.3 rounds/min
180° turn time
36.0 s
Maximum dispersion
159 m

Shells

Damage is the API's published maximum for one shell hit.

356 mm HE Mk VIb
HE
Maximum damage per hit
6,100
Fire chance
41.0 %
Muzzle velocity
757 m/s
Shell mass
721 kg
356 mm AP Mk VIIb
AP
Maximum damage per hit
10,500
Muzzle velocity
757 m/s
Shell mass
721 kg
Gun layout
Mount
356 mm/45 Mk.VII on a Mk.II mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
133 mm HE Mk IC
Maximum damage per hit
1,900
Fire chance
8.0 %
Rate of fire
9.0 rounds/min
Muzzle velocity
792 m/s

Underwater armament

Torpedoes

Torpedoes API rating 33

622 mm Mk I

Maximum range
10.0 km
Maximum damage per hit
21,066
Reload time
90 s
Speed
67 knots
Detectability
1.7 km
180° turn time
15.0 s
Torpedo-tube layout
Mount
622 mm PR Mk IV
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 79
Aura
40 mm/56 OQF Mk.1/2 on a Mk.IV mount
Calibre
40 mm
Mounts
6
Aura
40 mm/56 OQF Mk.IX on a Mk.VI mount
Calibre
40 mm
Mounts
8
Aura
133 mm/50 QF Mk.I on a Mk.I mount
Calibre
133 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
60,600
Main-battery barrels
3
Secondary barrels
8
Torpedo tubes
2
AA mounts
22

Engine

Published maximum speed
33.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Defence

Default
Type
Hull

356 mm/45 Mk.VII on a Mk.II mount

Default
Type
Artillery

622 mm Mk I

Default
Type
Torpedoes

Propulsion: 120,000 hp

Default
Type
Engine

Mk X mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
17
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.