Ship Database
Tier X Destroyer Special

Germany

Sharqi

This ship's look is inspired by traditional Eastern motifs.

Doubloons
31,000
Official profile image of Sharqi

At a glance

The numbers that shape the ship

Hit points
20,300
Maximum speed
37.5 knots
Surface detection
7.5 km
Main battery range
12.1 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.5 km
  • Main battery12.1 km
  • Torpedoes10.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 128 mm Spr.Gr. 1,500
  • AP · 128 mm P.Spr.Gr. Ausf.B 3,000
  • Torpedo · G7 Steinwal 14,400
  • Depth charge 2,200
Handling, concealment and protectionOverview

Handling

Maximum speed
37.5 knots
Turning circle radius
700 m
Rudder shift time
4.5 s
Maneuverability API rating 67

Concealment

Surface detection
7.5 km
Air detection
3.7 km
Submarine detection
3.7 km
Concealment API rating 87

Survivability

Hit points
20,300
Torpedo damage reduction
0 %
Survivability API rating 36

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 61
Maximum range
12.1 km
Reload time
3.0 s
Rate of fire
15.8 rounds/min
180° turn time
10.0 s
Maximum dispersion
105 m

Shells

Damage is the API's published maximum for one shell hit.

128 mm Spr.Gr.
HE
Maximum damage per hit
1,500
Fire chance
7.0 %
Muzzle velocity
830 m/s
Shell mass
28 kg
128 mm P.Spr.Gr. Ausf.B
AP
Maximum damage per hit
3,000
Muzzle velocity
830 m/s
Shell mass
28 kg
Gun layout
Mount
128 mm/45 SK C/41 on a Drh LC/41 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 23

G7 Steinwal

Maximum range
10.5 km
Maximum damage per hit
14,400
Reload time
90 s
Speed
69 knots
Detectability
1.4 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Vierling
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 66
Aura
37 mm/69 Flak M42 on an LM/42 mount
Calibre
37 mm
Mounts
7
Aura
55 mm/77 Gerät 58 on a single mount
Calibre
55 mm
Mounts
3
Aura
128 mm/45 SK C/41 on a Drh LC/41 mount
Calibre
128 mm
Mounts
3

Depth charges

Maximum damage per charge
2,200
Maximum packs
2
Charges per pack
16
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
20,300
Main-battery barrels
3
Torpedo tubes
2
AA mounts
13

Engine

Published maximum speed
37.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Sharqi

Default
Type
Hull

G7 Steinwal

Default
Type
Torpedoes

128 mm/45 SK C/41 on a Drh LC/41 mount

Default
Type
Artillery

Propulsion: 76,000 hp

Default
Type
Engine

FKS Typ 10 Mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.