Ship Database
Tier IV Battleship Premium

U.S.S.R.

Imperator Nikolai I

To prevent a possible advantage of the Turkish Fleet over the Black Sea Fleet during World War I, the fourth dreadnought of the Black Sea Fleet, Imperator Nikolai I, was laid down in the city of Mykolaiv in 1914. The initial armament composition of the ship was revised to speed up her construction—it was planned to mount 305 mm guns on the battleship...

Read full ship history

To prevent a possible advantage of the Turkish Fleet over the Black Sea Fleet during World War I, the fourth dreadnought of the Black Sea Fleet, Imperator Nikolai I, was laid down in the city of Mykolaiv in 1914. The initial armament composition of the ship was revised to speed up her construction—it was planned to mount 305 mm guns on the battleship instead of 356 mm ones. The ship was launched in 1916; however, further work was halted due to a lack of the required mechanisms and equipment. The Soviet authorities renewed their plans to complete the battleship construction in the 1920s, but they were never fulfilled.

Doubloons
4,000
Official profile image of Imperator Nikolai I

At a glance

The numbers that shape the ship

Hit points
44,800
Maximum speed
21.0 knots
Surface detection
12.4 km
Main battery range
14.1 km
Main battery reload
36.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.4 km
  • Main battery14.1 km
  • Secondary battery4 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 305 mm HE Model 1913 4,500
  • AP · 305 mm AP Model 1913 8,600
Handling, concealment and protectionOverview

Handling

Maximum speed
21.0 knots
Turning circle radius
660 m
Rudder shift time
12.8 s
Maneuverability API rating 27

Concealment

Surface detection
12.4 km
Air detection
8.3 km
Submarine detection
8.3 km
Concealment API rating 54

Survivability

Hit points
44,800
Torpedo damage reduction
13 %
Survivability API rating 52

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–400 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 71
Maximum range
14.1 km
Reload time
36.0 s
Rate of fire
1.7 rounds/min
180° turn time
56.3 s
Maximum dispersion
201 m

Shells

Damage is the API's published maximum for one shell hit.

305 mm HE Model 1913
HE
Maximum damage per hit
4,500
Fire chance
33.0 %
Muzzle velocity
762 m/s
Shell mass
471 kg
305 mm AP Model 1913
AP
Maximum damage per hit
8,600
Muzzle velocity
762 m/s
Shell mass
471 kg
Gun layout
Mount
305 mm/52 Model 1907 in a Metal Works Plant turret
Mounts
4
Barrels each
3

Automatic armament

Secondary battery

Maximum range
4.0 km
Mount
130 mm HE Model 1911
Maximum damage per hit
1,900
Fire chance
9.0 %
Rate of fire
5.0 rounds/min
Muzzle velocity
823 m/s

Anti-aircraft defence

AA defence API rating 9
Aura
7.62 mm Maxim machine gun
Calibre
7 mm
Mounts
4
Aura
63 mm Model 1916
Calibre
63 mm
Mounts
2
Modules, hull and progressionTechnical data

Default hull

Hull hit points
44,800
Main-battery barrels
4
Secondary barrels
20
AA mounts
6

Engine

Published maximum speed
21.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Imperator Nikolai I

Default
Type
Hull

GFCS IV mod. 1

Default
Type
Suo

Propulsion: 30,000 hp

Default
Type
Engine

305 mm/52 Model 1907 in a Metal Works Plant turret

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
3
Upgrade slots
2
Published battle levels
4–5

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.