Ship Database
Tier II Cruiser Premium

U.S.S.R.

Diana

A tender for the design of an armored cruiser-destroyer for escorting merchant ships was announced in 1894. The lead ship of this class—Diana—entered service in 1901 and later joined the Pacific Squadron, which took part in the Battle of the Yellow Sea. During World War I, the cruiser was involved in the Battles of the Gulf of Riga and Moon Sound,...

Read full ship history

A tender for the design of an armored cruiser-destroyer for escorting merchant ships was announced in 1894. The lead ship of this class—Diana—entered service in 1901 and later joined the Pacific Squadron, which took part in the Battle of the Yellow Sea. During World War I, the cruiser was involved in the Battles of the Gulf of Riga and Moon Sound, carried out operations against enemy communications, took on patrol duties, and covered light forces of the Baltic Fleet.

Doubloons
1,500
Official profile image of Diana

At a glance

The numbers that shape the ship

Hit points
22,100
Maximum speed
19.0 knots
Surface detection
10.5 km
Main battery range
11.8 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection10.5 km
  • Main battery11.8 km
  • Secondary battery3.2 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE 109 lb 1,700
Handling, concealment and protectionOverview

Handling

Maximum speed
19.0 knots
Turning circle radius
430 m
Rudder shift time
6.4 s
Maneuverability API rating 30

Concealment

Surface detection
10.5 km
Air detection
4.4 km
Submarine detection
4.4 km
Concealment API rating 72

Survivability

Hit points
22,100
Torpedo damage reduction
0 %
Survivability API rating 24

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
1–152 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 38
Maximum range
11.8 km
Reload time
6.0 s
Rate of fire
8.7 rounds/min
180° turn time
22.5 s
Maximum dispersion
103 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE 109 lb
HE
Maximum damage per hit
1,700
Fire chance
8.0 %
Muzzle velocity
792 m/s
Shell mass
41 kg
Gun layout
Mount
152 mm/45 Model 1892 on a Canet mounting
Mounts
8
Barrels each
1

Automatic armament

Secondary battery

Maximum range
3.2 km
Mount
75 mm HE
Maximum damage per hit
1,500
Fire chance
4.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
823 m/s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
22,100
Main-battery barrels
8
Secondary barrels
12

Engine

Published maximum speed
19.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 11,600 hp

Default
Type
Engine

Diana

Default
Type
Hull

152 mm/45 Model 1892 on a Canet mounting

Default
Type
Artillery

GFCS II mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
2
Upgrade slots
1
Published battle levels
2–3

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.