Ship Database
Tier II Destroyer

U.S.A.

Sampson

The U.S. Navy needed ships that could operate together with the ocean line fleet anywhere in the world and act as scouts for squadrons. This resulted in the introduction of long-range, low-silhouette destroyers. The most advanced series was represented by the six Sampson-class ships. The lead ship became part of a detachment of American ships operating...

Read full ship history

The U.S. Navy needed ships that could operate together with the ocean line fleet anywhere in the world and act as scouts for squadrons. This resulted in the introduction of long-range, low-silhouette destroyers. The most advanced series was represented by the six Sampson-class ships. The lead ship became part of a detachment of American ships operating in Europe and was used to escort convoys until the end of World War I.

Credits
60,000
Official profile image of Sampson

At a glance

The numbers that shape the ship

Hit points
8,500
Maximum speed
29.5 knots
Surface detection
5.8 km
Main battery range
7.8 km
Main battery reload
7.0 s

Combat envelope

Range and detection

Scale: 10 km

Every bar uses the same 10 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection5.8 km
  • Main battery7.8 km
  • Torpedoes5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 102 mm HE/HC Mk15 1,500
  • Torpedo · Bliss Leavitt Mk2 5,900
Handling, concealment and protectionOverview

Handling

Maximum speed
29.5 knots
Turning circle radius
520 m
Rudder shift time
4.0 s
Maneuverability API rating 53

Concealment

Surface detection
5.8 km
Air detection
2.4 km
Submarine detection
2.4 km
Concealment API rating 96

Survivability

Hit points
8,500
Torpedo damage reduction
0 %
Survivability API rating 10

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–13 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 20
Maximum range
7.8 km
Reload time
7.0 s
Rate of fire
8.6 rounds/min
180° turn time
15.7 s
Maximum dispersion
73 m

Shells

Damage is the API's published maximum for one shell hit.

102 mm HE/HC Mk15
HE
Maximum damage per hit
1,500
Fire chance
6.0 %
Muzzle velocity
884 m/s
Shell mass
15 kg
Gun layout
Mount
102 mm/50 Mk.9 on a single mount
Mounts
4
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 9

Bliss Leavitt Mk2

Maximum range
5.0 km
Maximum damage per hit
5,900
Reload time
22 s
Speed
49 knots
Detectability
0.8 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Twin
Mounts
4
Tubes each
2

Anti-aircraft defence

AA defence API rating 9
Aura
12.7 mm Browning on a single mount
Calibre
12 mm
Mounts
2
Modules, hull and progressionTechnical data

Default hull

Hull hit points
8,500
Main-battery barrels
4
Torpedo tubes
4
AA mounts
2

Engine

Published maximum speed
29.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Sampson (A)

Default
Type
Hull
Purchase
10,000 credits
Next modules
1

Sampson (B)

Type
Hull
Research
250 XP
Purchase
28,000 credits
Next ships
1

Mk3 mod. 1

Default
Type
Suo
Purchase
4,500 credits
Next modules
1

Mk III mod. 2

Type
Suo
Research
130 XP
Purchase
16,000 credits

Whitehead Mk5

Default
Type
Torpedoes
Purchase
9,500 credits
Next modules
1

Bliss Leavitt Mk7

Type
Torpedoes
Research
200 XP
Purchase
24,000 credits

Propulsion: 18,000 hp

Default
Type
Engine
Purchase
5,000 credits

102 mm/50 Mk.9 on a single mount

Default
Type
Artillery
Purchase
7,500 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Next ships

Research costs published in this ship's official progression data.

Ship
Wickes
Research cost
2,200 XP
Available module groups
10
Compatible upgrades
2
Researchable next ships
1
Upgrade slots
1
Published battle levels
2–3

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.