Ship Database
Tier IV Battleship Premium

Japan

Ishizuchi

The original Vickers project commissioned by Japan had five twin-gun turrets with 305 mm guns. The client, however, was not satisfied with the test results of the British 305 mm guns. Further development led to the creation of the Kongō-class battleships.

Doubloons
2,500
Official profile image of Ishizuchi

At a glance

The numbers that shape the ship

Hit points
45,700
Maximum speed
27.5 knots
Surface detection
14.7 km
Main battery range
15.3 km
Main battery reload
25.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.7 km
  • Main battery15.3 km
  • Secondary battery4 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 305 mm HE Mk2a 5,200
  • AP · 305 mm AP Mk6 8,000
Handling, concealment and protectionOverview

Handling

Maximum speed
27.5 knots
Turning circle radius
740 m
Rudder shift time
12.9 s
Maneuverability API rating 40

Concealment

Surface detection
14.7 km
Air detection
8.9 km
Submarine detection
8.9 km
Concealment API rating 42

Survivability

Hit points
45,700
Torpedo damage reduction
4 %
Survivability API rating 53

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–254 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 79
Maximum range
15.3 km
Reload time
25.0 s
Rate of fire
2.4 rounds/min
180° turn time
41.9 s
Maximum dispersion
194 m

Shells

Damage is the API's published maximum for one shell hit.

305 mm HE Mk2a
HE
Maximum damage per hit
5,200
Fire chance
32.0 %
Muzzle velocity
831 m/s
Shell mass
386 kg
305 mm AP Mk6
AP
Maximum damage per hit
8,000
Muzzle velocity
831 m/s
Shell mass
386 kg
Gun layout
Mount
305 mm/45 41st Year Type in a twin-gun turret
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Maximum range
4.0 km
Mount
152 mm HE Type4
Maximum damage per hit
2,500
Fire chance
9.0 %
Rate of fire
6.0 rounds/min
Muzzle velocity
825 m/s
Mount
76 mm HE Mk2
Maximum damage per hit
1,300
Fire chance
5.0 %
Rate of fire
17.1 rounds/min
Muzzle velocity
680 m/s

Anti-aircraft defence

AA defence API rating 12
Aura
76 mm /40 3rd Year Type on a single mount
Calibre
76 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
45,700
Main-battery barrels
5
Secondary barrels
22
AA mounts
6

Engine

Published maximum speed
27.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Ishizuchi

Default
Type
Hull

Propulsion: 64,000 hp

Default
Type
Engine

Type4 mod. 1

Default
Type
Suo

305 mm/45 41st Year Type in a twin-gun turret

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
3
Upgrade slots
2
Published battle levels
4–5

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.