Ship Database
Tier X Destroyer

France

Cassard

Cassard was a T-47-class destroyer in the first series of French destroyers built after the war. She was a further development of the Le Hardi class with larger dimensions and dual-purpose main armament. The primary function of the T-47-class ships was to escort aircraft carrier squadrons; as a result, they had moderate speed. As part of the French...

Read full ship history

Cassard was a T-47-class destroyer in the first series of French destroyers built after the war. She was a further development of the Le Hardi class with larger dimensions and dual-purpose main armament. The primary function of the T-47-class ships was to escort aircraft carrier squadrons; as a result, they had moderate speed. As part of the French squadron, Cassard participated in resolving the Suez Crisis of 1956. Most of the ships in the series were decommissioned from the Navy in the 1980s.

Credits
19,500,000
Official profile image of Cassard

At a glance

The numbers that shape the ship

Hit points
20,500
Maximum speed
34.0 knots
Surface detection
7.5 km
Main battery range
12.6 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.5 km
  • Main battery12.6 km
  • Torpedoes13.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 127 mm HE Mark 42 1,900
  • AP · 127 mm AP Mark 43 2,450
  • Torpedo · 550 mm 44V Mle 3 22,233
  • Depth charge 3,000
Handling, concealment and protectionOverview

Handling

Maximum speed
34.0 knots
Turning circle radius
610 m
Rudder shift time
4.5 s
Maneuverability API rating 61

Concealment

Surface detection
7.5 km
Air detection
3.8 km
Submarine detection
3.8 km
Concealment API rating 86

Survivability

Hit points
20,500
Torpedo damage reduction
0 %
Survivability API rating 36

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 60
Maximum range
12.6 km
Reload time
3.0 s
Rate of fire
17.1 rounds/min
180° turn time
10.0 s
Maximum dispersion
109 m

Shells

Damage is the API's published maximum for one shell hit.

127 mm HE Mark 42
HE
Maximum damage per hit
1,900
Fire chance
7.0 %
Muzzle velocity
808 m/s
Shell mass
32 kg
127 mm AP Mark 43
AP
Maximum damage per hit
2,450
Muzzle velocity
808 m/s
Shell mass
32 kg
Gun layout
Mount
127 mm/54 Mle 1948 on an Mle 1948 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 46

550 mm 44V Mle 3

Maximum range
13.5 km
Maximum damage per hit
22,233
Reload time
120 s
Speed
72 knots
Detectability
1.5 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
550 mm tube lance-torpilles
Mounts
4
Tubes each
3

Anti-aircraft defence

AA defence API rating 60
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
4
Aura
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount
Calibre
57 mm
Mounts
3
Aura
127 mm/54 Mle 1948 on an Mle 1948 mount
Calibre
127 mm
Mounts
3

Depth charges

Maximum damage per charge
3,000
Maximum packs
2
Charges per pack
12
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
20,500
Main-battery barrels
3
Torpedo tubes
4
AA mounts
10

Engine

Published maximum speed
34.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 63,000 hp

Default
Type
Engine
Purchase
1,800,000 credits

PCA n° 10 Mle 1

Default
Type
Suo
Purchase
1,700,000 credits

127 mm/54 Mle 1948 on an Mle 1948 mount

Default
Type
Artillery
Purchase
2,000,000 credits

550 mm 23DT Mle 1

Default
Type
Torpedoes
Purchase
1,500,000 credits

Cassard

Default
Type
Hull
Purchase
2,350,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.