Ship Database
Tier IX Destroyer Special

Pan-America

Nueva Esparta

The lead ship of a class of three modern destroyers built for the Bolivarian Navy of Venezuela by Vickers-Armstrong in the early 1950s. These ships were intended to form an important part of a new, modern Venezuelan fleet. Based on the Royal Navy's Battle-class destroyers, the class also included an additional 113 mm twin turret in the aft end which was...

Read full ship history

The lead ship of a class of three modern destroyers built for the Bolivarian Navy of Venezuela by Vickers-Armstrong in the early 1950s. These ships were intended to form an important part of a new, modern Venezuelan fleet. Based on the Royal Navy's Battle-class destroyers, the class also included an additional 113 mm twin turret in the aft end which was not present on the British or Australian ships. The ship bore the name of one of the states of Venezuela and was decommissioned in 1978.

Credits
13,250,000
Official profile image of Nueva Esparta

At a glance

The numbers that shape the ship

Hit points
15,800
Maximum speed
34.5 knots
Surface detection
7.6 km
Main battery range
11.3 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.6 km
  • Main battery11.3 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • AP · 113 mm SAP 55 lb 2,000
  • Torpedo · 533 mm Mk IX* 15,866
  • Depth charge 3,600
Handling, concealment and protectionOverview

Handling

Maximum speed
34.5 knots
Turning circle radius
560 m
Rudder shift time
5.9 s
Maneuverability API rating 62

Concealment

Surface detection
7.6 km
Air detection
3.5 km
Submarine detection
3.5 km
Concealment API rating 87

Survivability

Hit points
15,800
Torpedo damage reduction
0 %
Survivability API rating 29

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 29
Maximum range
11.3 km
Reload time
3.0 s
Rate of fire
18.2 rounds/min
180° turn time
9.0 s
Maximum dispersion
99 m

Shells

Damage is the API's published maximum for one shell hit.

113 mm SAP 55 lb
AP
Maximum damage per hit
2,000
Muzzle velocity
746 m/s
Shell mass
23 kg
Gun layout
Mount
113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 9

533 mm Mk IX*

Maximum range
10.0 km
Maximum damage per hit
15,866
Reload time
81 s
Speed
61 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm TR Mk IV
Mounts
1
Tubes each
3

Anti-aircraft defence

AA defence API rating 60
Aura
40 mm/56 OQF Mk.XI on a Mk.V mount
Calibre
40 mm
Mounts
8
Aura
113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount
Calibre
113 mm
Mounts
3

Depth charges

Maximum damage per charge
3,600
Maximum packs
2
Charges per pack
10
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
15,800
Main-battery barrels
3
Torpedo tubes
1
AA mounts
11

Engine

Published maximum speed
34.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Nueva Esparta (A)

Default
Type
Hull
Purchase
1,400,000 credits
Next modules
1

Nueva Esparta (B)

Type
Hull
Research
55,000 XP
Purchase
3,400,000 credits
Next ships
1

Propulsion: 50,000 hp

Default
Type
Engine
Purchase
1,100,000 credits

Mk9 mod. 1

Default
Type
Suo
Purchase
900,000 credits
Next modules
1

Mk9 mod. 2

Type
Suo
Research
35,000 XP
Purchase
1,700,000 credits

533 mm Mk IX

Default
Type
Torpedoes
Purchase
1,300,000 credits

113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount

Default
Type
Artillery
Purchase
1,000,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
20 de Julio
Research cost
240,000 XP
Available module groups
10
Compatible upgrades
16
Researchable next ships
1
Upgrade slots
6
Published battle levels
9–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.