Ship Database
Tier VII Destroyer

U.S.A.

Hughes

A destroyer of the Sims class—the final series of the so-called "1,500-ton" destroyers. USS Hughes entered service in September 1939 and spent the entirety of World War II in the Pacific Theater. The ship took part in the Battle of Midway and the Battle of the Santa Cruz Islands. She also provided support during landings on the Gilbert, Marshall, and...

Read full ship history

A destroyer of the Sims class—the final series of the so-called "1,500-ton" destroyers. USS Hughes entered service in September 1939 and spent the entirety of World War II in the Pacific Theater. The ship took part in the Battle of Midway and the Battle of the Santa Cruz Islands. She also provided support during landings on the Gilbert, Marshall, and Palau Islands. During the Philippines Campaign, USS Hughes was struck by a kamikaze attack but returned to service. The ship was decommissioned in 1946.

Credits
5,350,000
Official profile image of Hughes

At a glance

The numbers that shape the ship

Hit points
12,600
Maximum speed
35.0 knots
Surface detection
7.1 km
Main battery range
11.2 km
Main battery reload
3.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.1 km
  • Main battery11.2 km
  • Torpedoes9.2 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 127 mm HE Mk32 1,800
  • Torpedo · Mk15 mod. 0 11,600
  • Depth charge 3,800
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
500 m
Rudder shift time
3.1 s
Maneuverability API rating 66

Concealment

Surface detection
7.1 km
Air detection
2.8 km
Submarine detection
2.8 km
Concealment API rating 90

Survivability

Hit points
12,600
Torpedo damage reduction
0 %
Survivability API rating 22

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 45
Maximum range
11.2 km
Reload time
3.0 s
Rate of fire
16.2 rounds/min
180° turn time
16.4 s
Maximum dispersion
99 m

Shells

Damage is the API's published maximum for one shell hit.

127 mm HE Mk32
HE
Maximum damage per hit
1,800
Fire chance
5.0 %
Muzzle velocity
792 m/s
Shell mass
25 kg
Gun layout
Mount
127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Mounts
4
Barrels each
1

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 15

Mk15 mod. 0

Maximum range
9.2 km
Maximum damage per hit
11,600
Reload time
95 s
Speed
55 knots
Detectability
1.1 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Mk14
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 41
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
4
Aura
127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Calibre
127 mm
Mounts
4

Depth charges

Maximum damage per charge
3,800
Maximum packs
2
Charges per pack
10
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
12,600
Main-battery barrels
4
Torpedo tubes
2
AA mounts
8

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Hughes (A)

Default
Type
Hull
Purchase
600,000 credits
Next modules
1

Hughes (B)

Type
Hull
Research
24,000 XP
Purchase
1,600,000 credits
Next ships
1

Mk7 mod. 1

Default
Type
Suo
Purchase
320,000 credits
Next modules
1

Mk7 mod. 2

Type
Suo
Research
12,000 XP
Purchase
900,000 credits

Propulsion: 50,000 hp

Default
Type
Engine
Purchase
395,000 credits

Mk15 mod. 0

Default
Type
Torpedoes
Purchase
575,000 credits

127 mm/38 Mk.12 on a Mk.30 mod.0 mount

Default
Type
Artillery
Purchase
420,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Osborne
Research cost
115,000 XP
Available module groups
10
Compatible upgrades
10
Researchable next ships
1
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.