Ship Database
Tier V Cruiser Premium

U.S.A.

Marblehead

USS Marblehead, an Omaha-class cruiser, met the start of World War II as part of the Asiatic Fleet. In the Battle of Makassar Strait, Marblehead's rudders took damage and became jammed. Steering by working the engines at varying speeds only, the cruiser managed to escape. She made her way to South Africa and then embarked on a journey to Brooklyn. From...

Read full ship history

USS Marblehead, an Omaha-class cruiser, met the start of World War II as part of the Asiatic Fleet. In the Battle of Makassar Strait, Marblehead's rudders took damage and became jammed. Steering by working the engines at varying speeds only, the cruiser managed to escape. She made her way to South Africa and then embarked on a journey to Brooklyn. From 1942 to 1944, the ship served in the South Atlantic, and during the summer of 1944, she escorted convoys. Later, she moved to Europe, where she took part in the landings in southern France.

Doubloons
3,500
Official profile image of Marblehead

At a glance

The numbers that shape the ship

Hit points
27,000
Maximum speed
34.0 knots
Surface detection
13.1 km
Main battery range
13.9 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.1 km
  • Main battery13.9 km
  • Torpedoes8.2 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE/HC Mk34 mod. 1 2,200
  • AP · 152 mm AP/SC Mk27 mod. 5 3,100
  • Torpedo · Bliss Leavitt Mk9 mod. 1 6,233
Handling, concealment and protectionOverview

Handling

Maximum speed
34.0 knots
Turning circle radius
600 m
Rudder shift time
5.7 s
Maneuverability API rating 60

Concealment

Surface detection
13.1 km
Air detection
5.4 km
Submarine detection
5.4 km
Concealment API rating 57

Survivability

Hit points
27,000
Torpedo damage reduction
0 %
Survivability API rating 35

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–76 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 66
Maximum range
13.9 km
Reload time
6.0 s
Rate of fire
9.0 rounds/min
180° turn time
24.0 s
Maximum dispersion
128 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE/HC Mk34 mod. 1
HE
Maximum damage per hit
2,200
Fire chance
12.0 %
Muzzle velocity
914 m/s
Shell mass
48 kg
152 mm AP/SC Mk27 mod. 5
AP
Maximum damage per hit
3,100
Muzzle velocity
914 m/s
Shell mass
48 kg
Gun layout
Mount
152 mm/53 Mk.12 on a Mk.13 casemate mount
Mounts
8
Barrels each
1
Mount
152 mm/53 Mk.12 on a Mk.16 mount
Mounts
2
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 8

Bliss Leavitt Mk9 mod. 1

Maximum range
8.2 km
Maximum damage per hit
6,233
Reload time
38 s
Speed
49 knots
Detectability
1.0 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Triple
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 15
Aura
76 mm/50 Mk.22 on a single mount
Calibre
76 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
27,000
Main-battery barrels
10
Torpedo tubes
2
AA mounts
4

Engine

Published maximum speed
34.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 90,000 hp

Default
Type
Engine

Mk5 mod. 1

Default
Type
Suo

Mk9 mod. 1

Default
Type
Torpedoes

Marblehead

Default
Type
Hull

152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
7
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.