Combat envelope
Range and detection
Every bar uses the same 10 km scale. Surface detection is a visibility threshold, not a weapon range.
U.S.S.R.
A competition was announced in 1898 to design a scout cruiser for the Pacific Ocean fleet. Preference was given to German shipyard Schichau. The completed ship had a top speed of 26 knots—it was incredibly fast for its type at the time. Between 1902 and 1903, the cruiser was transferred to the Far East, where she actively participated in hostilities when...
A competition was announced in 1898 to design a scout cruiser for the Pacific Ocean fleet. Preference was given to German shipyard Schichau. The completed ship had a top speed of 26 knots—it was incredibly fast for its type at the time. Between 1902 and 1903, the cruiser was transferred to the Far East, where she actively participated in hostilities when the Russo-Japanese War broke out. Having encountered cruiser Tsushima, Novik was scuttled by order of her commander, who had learned about approaching Japanese reinforcements. In 1906, the cruiser was salvaged and entered the Japanese Navy under the name Suzuya.
At a glance
Combat envelope
Every bar uses the same 10 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.