Combat envelope
Range and detection
Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.
U.S.S.R.
The project of a scout cruiser surpassing Japanese armored cruisers in terms of speed and firepower appeared between 1897 and 1898. One of the ships in the series was to be built by the AG Vulcan shipyard in Germany. Having entered service, Bogatyr joined the Pacific Squadron as part of the Vladivostok cruiser squadron. After the end of the...
The project of a scout cruiser surpassing Japanese armored cruisers in terms of speed and firepower appeared between 1897 and 1898. One of the ships in the series was to be built by the AG Vulcan shipyard in Germany. Having entered service, Bogatyr joined the Pacific Squadron as part of the Vladivostok cruiser squadron. After the end of the Russo-Japanese War, the cruiser was transferred to the Baltic Fleet and took an active part in World War I.
At a glance
Combat envelope
Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Research costs published in this ship's official progression data.
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.