Ship Database
Tier VII Cruiser

Germany

Yorck

Under the terms of the Treaty of Versailles, Germany was permitted to retain six aging battleships of the Deutschland and Braunschweig classes. Upon reaching their designated age limits, these vessels could be replaced with ships weighing no more than 10,000 tons in displacement. In the 1920s, the heads of the Navy initiated extensive research into...

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Under the terms of the Treaty of Versailles, Germany was permitted to retain six aging battleships of the Deutschland and Braunschweig classes. Upon reaching their designated age limits, these vessels could be replaced with ships weighing no more than 10,000 tons in displacement. In the 1920s, the heads of the Navy initiated extensive research into future ships to replace the old battleships. Several variants were proposed, including a design resembling the "Washington" cruisers. This particular project envisioned the use of eight 8-inch guns. The project was never implemented, but its further development led to the emergence of "pocket battleships."

Credits
5,650,000
Official profile image of Yorck

At a glance

The numbers that shape the ship

Hit points
27,200
Maximum speed
32.0 knots
Surface detection
13.4 km
Main battery range
15.7 km
Main battery reload
12.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.4 km
  • Main battery15.7 km
  • Secondary battery6.3 km
  • Torpedoes6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 210 mm Spr.Gr. L/4.3 2,900
  • AP · 210 mm P.Spr.Gr. L/4.1 5,600
  • Torpedo · G7a T1 13,700
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
650 m
Rudder shift time
11.3 s
Maneuverability API rating 51

Concealment

Surface detection
13.4 km
Air detection
5.9 km
Submarine detection
5.9 km
Concealment API rating 54

Survivability

Hit points
27,200
Torpedo damage reduction
10 %
Survivability API rating 38

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–180 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 78
Maximum range
15.7 km
Reload time
12.0 s
Rate of fire
5.0 rounds/min
180° turn time
34.6 s
Maximum dispersion
141 m

Shells

Damage is the API's published maximum for one shell hit.

210 mm Spr.Gr. L/4.3
HE
Maximum damage per hit
2,900
Fire chance
12.0 %
Muzzle velocity
900 m/s
Shell mass
114 kg
210 mm P.Spr.Gr. L/4.1
AP
Maximum damage per hit
5,600
Muzzle velocity
900 m/s
Shell mass
114 kg
Gun layout
Mount
210 mm/45 SK L/45 in a turret
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.3 km
Mount
88 mm Spr.Gr.
Maximum damage per hit
1,000
Fire chance
4.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
950 m/s

Underwater armament

Torpedoes

Torpedoes API rating 28

G7a T1

Maximum range
6.0 km
Maximum damage per hit
13,700
Reload time
68 s
Speed
64 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm Drilling
Mounts
4
Tubes each
3

Anti-aircraft defence

AA defence API rating 50
Aura
20 mm/65 C/38 on an L/30 single mount
Calibre
20 mm
Mounts
10
Aura
20 mm/65 C/38 on a twin mount
Calibre
20 mm
Mounts
6
Aura
40 mm/56 Flak 28 on a single mount
Calibre
40 mm
Mounts
6
Aura
88 mm/76 SK C/32 on a Dop. L. C/32 mount
Calibre
88 mm
Mounts
4
Modules, hull and progressionTechnical data

Default hull

Hull hit points
27,200
Main-battery barrels
4
Secondary barrels
4
Torpedo tubes
4
AA mounts
26

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 80,000 hp

Default
Type
Engine
Purchase
330,000 credits

210 mm/45 SK L/45 in a turret

Default
Type
Artillery
Purchase
410,000 credits

FKS Typ 7 Mod. 1

Default
Type
Suo
Purchase
380,000 credits
Next modules
1

FKS Typ 7 Mod. 2

Type
Suo
Research
14,000 XP
Purchase
1,100,000 credits

Yorck (A)

Default
Type
Hull
Purchase
630,000 credits
Next modules
1

Yorck (B)

Type
Hull
Research
21,500 XP
Purchase
1,800,000 credits
Next ships
1

G7a T1

Default
Type
Torpedoes
Purchase
260,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Admiral Hipper
Research cost
114,000 XP
Available module groups
10
Compatible upgrades
11
Researchable next ships
1
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.