Ship Database
Tier ★ Battleship

U.S.S.R.

Admiral Ushakov

In 1945, the Navy's General Staff gave the order to develop a battleship under Project 24, which included 15 draft designs within its framework to be reviewed. The largest of them was a project with a suggested displacement of 110,000 tons that was similar in architecture to the Project 82 heavy cruisers. Plans were made to construct the ship by 1955,...

Read full ship history

In 1945, the Navy's General Staff gave the order to develop a battleship under Project 24, which included 15 draft designs within its framework to be reviewed. The largest of them was a project with a suggested displacement of 110,000 tons that was similar in architecture to the Project 82 heavy cruisers. Plans were made to construct the ship by 1955, but they never came to fruition. If she had ended up being embodied in metal, the ship could have become the largest and most powerful battleship in history.

Credits
57,000,000
Official profile image of Admiral Ushakov

At a glance

The numbers that shape the ship

Hit points
135,300
Maximum speed
30.0 knots
Surface detection
17.8 km
Main battery range
21.3 km
Main battery reload
33.0 s

Combat envelope

Range and detection

Scale: 25 km

Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection17.8 km
  • Main battery21.3 km
  • Secondary battery7.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 457 mm HE Model 1946 6,500
  • AP · 457 mm AP Model 1946 14,500
Handling, concealment and protectionOverview

Handling

Maximum speed
30.0 knots
Turning circle radius
1,290 m
Rudder shift time
21.6 s
Maneuverability API rating 33

Concealment

Surface detection
17.8 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 25

Survivability

Hit points
135,300
Torpedo damage reduction
35 %
Survivability API rating 100

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–880 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 91
Maximum range
21.3 km
Reload time
33.0 s
Rate of fire
1.8 rounds/min
180° turn time
30.0 s
Maximum dispersion
286 m

Shells

Damage is the API's published maximum for one shell hit.

457 mm HE Model 1946
HE
Maximum damage per hit
6,500
Fire chance
45.0 %
Muzzle velocity
800 m/s
Shell mass
1,373 kg
457 mm AP Model 1946
AP
Maximum damage per hit
14,500
Muzzle velocity
800 m/s
Shell mass
1,373 kg
Gun layout
Mount
457 mm/55 on a SM-45 mount
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
HE-46
Maximum damage per hit
1,900
Fire chance
8.0 %
Rate of fire
13.3 rounds/min
Muzzle velocity
900 m/s

Anti-aircraft defence

AA defence API rating 97
Aura
25 mm 110-PM on a 4M-120 mount
Calibre
25 mm
Mounts
14
Aura
57 mm ZIF-75 mount
Calibre
57 mm
Mounts
12
Aura
130 mm/58 on a BL-132B mount
Calibre
130 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
135,300
Main-battery barrels
3
Secondary barrels
8
AA mounts
34

Engine

Published maximum speed
30.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

457 mm/55 SM-45 in a turret

Default
Type
Artillery

Admiral Ushakov

Default
Type
Hull

Propulsion: 320,000 hp

Default
Type
Engine

GFCS XI mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
13
Upgrade slots
6
Published battle levels
11–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.