Ship Database
Tier VIII Cruiser

United Kingdom

Albemarle

At the end of 1939, the British Naval Shipbuilding Office focused on the development of cruisers featuring 203 mm guns. In 1940, several designs for cruisers based on the Edinburgh-class ships were presented. The biggest of them in terms of size and combat qualities was a project for a cruiser with a displacement of 15,500 tons boasting three triple-gun...

Read full ship history

At the end of 1939, the British Naval Shipbuilding Office focused on the development of cruisers featuring 203 mm guns. In 1940, several designs for cruisers based on the Edinburgh-class ships were presented. The biggest of them in terms of size and combat qualities was a project for a cruiser with a displacement of 15,500 tons boasting three triple-gun turrets housing 203 mm guns. According to the plan, ships of this class were to be commissioned in 1944; however, the Admiralty was displeased with their low speed, and it was decided to abandon the project in favor of mass-constructing light cruisers.

Credits
9,000,000
Official profile image of Albemarle

At a glance

The numbers that shape the ship

Hit points
39,400
Maximum speed
33.0 knots
Surface detection
12.1 km
Main battery range
14.3 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.1 km
  • Main battery14.3 km
  • Secondary battery6.6 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 203 mm HE 256 lb 3,300
  • AP · 203 mm AP 256 lb 4,500
  • Torpedo · 533 mm Mk IX** 15,533
Handling, concealment and protectionOverview

Handling

Maximum speed
33.0 knots
Turning circle radius
720 m
Rudder shift time
15.0 s
Maneuverability API rating 50

Concealment

Surface detection
12.1 km
Air detection
7.7 km
Submarine detection
7.7 km
Concealment API rating 57

Survivability

Hit points
39,400
Torpedo damage reduction
19 %
Survivability API rating 53

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–152 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 76
Maximum range
14.3 km
Reload time
13.0 s
Rate of fire
4.6 rounds/min
180° turn time
22.5 s
Maximum dispersion
131 m

Shells

Damage is the API's published maximum for one shell hit.

203 mm HE 256 lb
HE
Maximum damage per hit
3,300
Fire chance
17.0 %
Muzzle velocity
814 m/s
Shell mass
116 kg
203 mm AP 256 lb
AP
Maximum damage per hit
4,500
Muzzle velocity
814 m/s
Shell mass
116 kg
Gun layout
Mount
203 mm/50 Mk IX on a Mk.III mount
Mounts
3
Barrels each
3

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
113 mm HE Mk XVI
Maximum damage per hit
1,600
Fire chance
7.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
746 m/s

Underwater armament

Torpedoes

Torpedoes API rating 23

533 mm Mk IX**

Maximum range
10.0 km
Maximum damage per hit
15,533
Reload time
96 s
Speed
62 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm QR Mk II
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 69
Aura
20 mm Oerlikon Mk.I on a Mk.IIA mount
Calibre
20 mm
Mounts
16
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Calibre
40 mm
Mounts
2
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
4
Aura
113 mm/45 QF Mk.V on an RP41 Mk.VI mount
Calibre
113 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
39,400
Main-battery barrels
3
Secondary barrels
6
Torpedo tubes
2
AA mounts
28

Engine

Published maximum speed
33.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 110,000 hp

Default
Type
Engine
Purchase
600,000 credits

Albemarle (A)

Default
Type
Hull
Purchase
900,000 credits
Next modules
1

Albemarle (B)

Type
Hull
Research
32,500 XP
Purchase
2,450,000 credits
Next ships
1

203 mm/50 Mk IX on a Mk.III mount

Default
Type
Artillery
Purchase
600,000 credits

533 mm Mk IX**

Default
Type
Torpedoes
Purchase
600,000 credits

Mk VIII mod. 1

Default
Type
Suo
Purchase
600,000 credits
Next modules
1

Mk VIII mod. 2

Type
Suo
Research
19,500 XP
Purchase
1,750,000 credits

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000

Next ships

Research costs published in this ship's official progression data.

Ship
Drake
Research cost
176,000 XP
Available module groups
10
Compatible upgrades
14
Researchable next ships
1
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.