Ship Database
Tier III Battleship Premium

United Kingdom

Dreadnought

At the turn of the century, the idea to substitute the classic squadron battleship with a battleship of a new class came about. V. Cuniberti described the ideal ship for the British Navy, with 305 mm guns. In 1902, the concept of a ship armed with only large-caliber guns was developed. Project H with five twin-gun main turrets served as the new basis....

Read full ship history

At the turn of the century, the idea to substitute the classic squadron battleship with a battleship of a new class came about. V. Cuniberti described the ideal ship for the British Navy, with 305 mm guns. In 1902, the concept of a ship armed with only large-caliber guns was developed. Project H with five twin-gun main turrets served as the new basis. HMS Dreadnought heralded the beginning of a new era in naval history. She was the flagship of the Home Fleet between 1907 and 1912 and the 4th Battleship Squadron between 1912 and 1916. In 1915, the ship managed to ram and sink a U-29 submarine.

Doubloons
2,500
Official profile image of Dreadnought

At a glance

The numbers that shape the ship

Hit points
37,400
Maximum speed
21.0 knots
Surface detection
11.9 km
Main battery range
13.7 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.9 km
  • Main battery13.7 km
  • Secondary battery3.2 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 305 mm HE Mk IIa 4,700
  • AP · 305 mm AP Mk VIa 7,300
Handling, concealment and protectionOverview

Handling

Maximum speed
21.0 knots
Turning circle radius
520 m
Rudder shift time
11.6 s
Maneuverability API rating 29

Concealment

Surface detection
11.9 km
Air detection
7.0 km
Submarine detection
7.0 km
Concealment API rating 59

Survivability

Hit points
37,400
Torpedo damage reduction
13 %
Survivability API rating 42

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
10–305 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 76
Maximum range
13.7 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
36.0 s
Maximum dispersion
196 m

Shells

Damage is the API's published maximum for one shell hit.

305 mm HE Mk IIa
HE
Maximum damage per hit
4,700
Fire chance
32.0 %
Muzzle velocity
831 m/s
Shell mass
386 kg
305 mm AP Mk VIa
AP
Maximum damage per hit
7,300
Muzzle velocity
831 m/s
Shell mass
390 kg
Gun layout
Mount
305 mm/45 Mk.X on a BVIII mount
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Maximum range
3.2 km
Mount
76 mm HE Mk27
Maximum damage per hit
1,100
Fire chance
4.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
823 m/s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
37,400
Main-battery barrels
5
Secondary barrels
17

Engine

Published maximum speed
21.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Dreadnought

Default
Type
Hull

305 mm/45 Mk.X on a BVIII mount

Default
Type
Artillery

Propulsion: 23,000 hp

Default
Type
Engine

Mk III mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
3
Upgrade slots
2
Published battle levels
3–4

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.