Ship Database
Tier V Battleship Premium

Pan-America

Rio de Janeiro

In 1906, Brazil, striving to become the country with the strongest navy on the continent, ordered three ironclads from Great Britain. The development of one of them was delayed, mainly due to disputes about weapons. As a result, it was decided to arm the ship with fourteen 305 mm guns in seven turrets, which made her the record holder for the total...

Read full ship history

In 1906, Brazil, striving to become the country with the strongest navy on the continent, ordered three ironclads from Great Britain. The development of one of them was delayed, mainly due to disputes about weapons. As a result, it was decided to arm the ship with fourteen 305 mm guns in seven turrets, which made her the record holder for the total number of her main battery barrels. Rio de Janeiro was laid down in 1911, but the Brazilian government was forced to sell the ship due to the economic situation. The battleship was acquired by the Ottoman Empire, which planned to put her into operation under the name "Sultan Osman." However, due to the outbreak of World War I, the ship was "leased" by the British government and joined the Royal Navy as HMS Agincourt.

Doubloons
3,500
Official profile image of Rio de Janeiro

At a glance

The numbers that shape the ship

Hit points
48,400
Maximum speed
22.0 knots
Surface detection
14.3 km
Main battery range
16.1 km
Main battery reload
31.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.3 km
  • Main battery16.1 km
  • Secondary battery5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 305 mm HE Mk IIa 5,200
  • AP · 305 mm AP Mk VIa 8,100
Handling, concealment and protectionOverview

Handling

Maximum speed
22.0 knots
Turning circle radius
670 m
Rudder shift time
13.4 s
Maneuverability API rating 28

Concealment

Surface detection
14.3 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 42

Survivability

Hit points
48,400
Torpedo damage reduction
14 %
Survivability API rating 58

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–305 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 79
Maximum range
16.1 km
Reload time
31.0 s
Rate of fire
1.9 rounds/min
180° turn time
45.0 s
Maximum dispersion
221 m

Shells

Damage is the API's published maximum for one shell hit.

305 mm HE Mk IIa
HE
Maximum damage per hit
5,200
Fire chance
32.0 %
Muzzle velocity
831 m/s
Shell mass
386 kg
305 mm AP Mk VIa
AP
Maximum damage per hit
8,100
Muzzle velocity
831 m/s
Shell mass
390 kg
Gun layout
Mount
305 mm/45 Mk.XIII on a 12in "Special" mount
Mounts
7
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.0 km
Mount
152 mm HE 4 CRH
Maximum damage per hit
2,200
Fire chance
12.0 %
Rate of fire
6.0 rounds/min
Muzzle velocity
914 m/s
Mount
76 mm HE Mk27
Maximum damage per hit
1,100
Fire chance
4.0 %
Rate of fire
12.0 rounds/min
Muzzle velocity
823 m/s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
48,400
Main-battery barrels
7
Secondary barrels
28

Engine

Published maximum speed
22.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Rio de Janeiro

Default
Type
Hull

Mk V mod. 1

Default
Type
Suo

Propulsion: 34,000 hp

Default
Type
Engine

305 mm/45 Mk.XIII on a 12in "Special" mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
6
Upgrade slots
3
Published battle levels
5–7

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.