Ship Database
Tier VII Battleship Premium

United Kingdom

Hood

In 1915, development commenced on a new battlecruiser with enhanced sea endurance for the North Sea. After three British cruisers were sunk in the Battle of Jutland, the project was revised to strengthen the armor. Hood entered the Atlantic Fleet in May 1920, becoming the mightiest ship in the world. During World War II, she was the flagship of Force H...

Read full ship history

In 1915, development commenced on a new battlecruiser with enhanced sea endurance for the North Sea. After three British cruisers were sunk in the Battle of Jutland, the project was revised to strengthen the armor. Hood entered the Atlantic Fleet in May 1920, becoming the mightiest ship in the world. During World War II, she was the flagship of Force H in Gibraltar. Between 1940 and 1941, the ship carried out patrol missions in the Atlantic and escorted convoys. On May 24, 1941, Hood encountered Bismarck and Prinz Eugen, came under heavy fire, and sank after her magazine detonated.

Doubloons
7,500
Official profile image of Hood

At a glance

The numbers that shape the ship

Hit points
67,700
Maximum speed
32.0 knots
Surface detection
15.7 km
Main battery range
18.6 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection15.7 km
  • Main battery18.6 km
  • Secondary battery5.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 381 mm HE Mk VIIIb 5,300
  • AP · 381 mm AP Mk XIIIa 11,400
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
910 m
Rudder shift time
13.4 s
Maneuverability API rating 47

Concealment

Surface detection
15.7 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 35

Survivability

Hit points
67,700
Torpedo damage reduction
16 %
Survivability API rating 82

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–381 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 83
Maximum range
18.6 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
36.0 s
Maximum dispersion
242 m

Shells

Damage is the API's published maximum for one shell hit.

381 mm HE Mk VIIIb
HE
Maximum damage per hit
5,300
Fire chance
34.0 %
Muzzle velocity
732 m/s
Shell mass
879 kg
381 mm AP Mk XIIIa
AP
Maximum damage per hit
11,400
Muzzle velocity
732 m/s
Shell mass
879 kg
Gun layout
Mount
381 mm/42 Mk.I on a Mk.II mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Maximum range
5.6 km
Mount
102 mm HE 35 lb
Maximum damage per hit
1,500
Fire chance
6.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
811 m/s

Anti-aircraft defence

AA defence API rating 57
Aura
12.7 mm Mk.III
Calibre
12 mm
Mounts
4
Aura
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
Calibre
40 mm
Mounts
3
Aura
UP AA Rocket Mk.I
Calibre
178 mm
Mounts
5
Aura
102 mm/45 QF Mk.XVI on a Mk.XIX mount
Calibre
102 mm
Mounts
7
Modules, hull and progressionTechnical data

Default hull

Hull hit points
67,700
Main-battery barrels
4
Secondary barrels
7
AA mounts
19

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 144,000 hp

Default
Type
Engine

Hood

Default
Type
Hull

Mk VII mod. 1

Default
Type
Suo

381 mm/42 Mk.I on a Mk.II mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
10
Upgrade slots
4
Published battle levels
7–9

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.