Ship Database
Tier VIII Battleship Premium

Japan

Kii

Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. The design of the battleship incorporated five 410 mm twin-gun turrets and a 12-inch main armor belt. The first two ships were...

Read full ship history

Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. The design of the battleship incorporated five 410 mm twin-gun turrets and a 12-inch main armor belt. The first two ships were ordered for construction in 1921, but preparations were suspended due to the Washington Naval Conference. The ships were never built.

Doubloons
11,000
Official profile image of Kii

At a glance

The numbers that shape the ship

Hit points
68,200
Maximum speed
29.5 knots
Surface detection
17.3 km
Main battery range
19.4 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection17.3 km
  • Main battery19.4 km
  • Secondary battery6.6 km
  • Torpedoes10 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 410 mm HE Type0 6,500
  • AP · 410 mm AP/APC Type91 12,600
  • Torpedo · Type 93 mod. 1 17,233
Handling, concealment and protectionOverview

Handling

Maximum speed
29.5 knots
Turning circle radius
880 m
Rudder shift time
15.9 s
Maneuverability API rating 40

Concealment

Surface detection
17.3 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 28

Survivability

Hit points
68,200
Torpedo damage reduction
25 %
Survivability API rating 84

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–457 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 86
Maximum range
19.4 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
45.0 s
Maximum dispersion
223 m

Shells

Damage is the API's published maximum for one shell hit.

410 mm HE Type0
HE
Maximum damage per hit
6,500
Fire chance
30.0 %
Muzzle velocity
805 m/s
Shell mass
938 kg
410 mm AP/APC Type91
AP
Maximum damage per hit
12,600
Muzzle velocity
806 m/s
Shell mass
1,020 kg
Gun layout
Mount
410 mm/45 3rd Year Type in a twin-gun turret
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
140 mm HE Type0
Maximum damage per hit
2,400
Fire chance
10.0 %
Rate of fire
7.5 rounds/min
Muzzle velocity
850 m/s
Mount
100 mm HE Type 98
Maximum damage per hit
1,700
Fire chance
6.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
1,000 m/s

Underwater armament

Torpedoes

Torpedoes API rating 20

Type 93 mod. 1

Maximum range
10.0 km
Maximum damage per hit
17,233
Reload time
90 s
Speed
62 knots
Detectability
1.6 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
610 mm Triple
Mounts
2
Tubes each
3

Anti-aircraft defence

AA defence API rating 78
Aura
25 mm/60 Type 96 on a triple mount
Calibre
25 mm
Mounts
17
Aura
40 mm/60 Type 5 on a twin mount
Calibre
40 mm
Mounts
16
Aura
100 mm/65 Type 98 on a Model A mount
Calibre
100 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
68,200
Main-battery barrels
5
Secondary barrels
16
Torpedo tubes
2
AA mounts
41

Engine

Published maximum speed
29.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Kii

Default
Type
Hull

Type 93 mod. 1

Default
Type
Torpedoes

Propulsion: 131,200 hp

Default
Type
Engine

410 mm/45 3rd Year Type in a twin-gun turret

Default
Type
Artillery

Type8 mod. 1

Default
Type
Suo

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
13
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.