Ship Database
Tier VIII Battleship Premium

Pan-America

Atlântico

During the development of the future Rio de Janeiro, Brazil was offered several dozen projects. One proposal came from Admiral de Basellar to install 240 mm secondary battery guns on the battleship, which was a bold step in terms of shipbuilding at that time. In response to this idea, Tennyson-d'Eincourt developed Project 686—a battleship with eight...

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During the development of the future Rio de Janeiro, Brazil was offered several dozen projects. One proposal came from Admiral de Basellar to install 240 mm secondary battery guns on the battleship, which was a bold step in terms of shipbuilding at that time. In response to this idea, Tennyson-d'Eincourt developed Project 686—a battleship with eight 405 mm guns placed in four turrets and a battleship with six 240 mm guns in three turrets. Despite support from de Basellar, the project was never implemented. Atlântico is a variant of the further development of the Brazilian battleship with more focus placed on increasing her firepower.

Doubloons
17,500
Official profile image of Atlântico

At a glance

The numbers that shape the ship

Hit points
60,100
Maximum speed
25.0 knots
Surface detection
14.2 km
Main battery range
18.6 km
Main battery reload
30.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.2 km
  • Main battery18.6 km
  • Secondary battery7.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • AP · 381 mm AP Mk XXIIb SC 10,700
Handling, concealment and protectionOverview

Handling

Maximum speed
25.0 knots
Turning circle radius
800 m
Rudder shift time
15.0 s
Maneuverability API rating 32

Concealment

Surface detection
14.2 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 42

Survivability

Hit points
60,100
Torpedo damage reduction
31 %
Survivability API rating 75

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–356 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 72
Maximum range
18.6 km
Reload time
30.0 s
Rate of fire
2.0 rounds/min
180° turn time
30.0 s
Maximum dispersion
245 m

Shells

Damage is the API's published maximum for one shell hit.

381 mm AP Mk XXIIb SC
AP
Maximum damage per hit
10,700
Muzzle velocity
804 m/s
Shell mass
879 kg
Gun layout
Mount
381 mm/42 Mk.I on a Mk.I**/N mount
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.6 km
Mount
234 mm HE 6 CRH
Maximum damage per hit
3,850
Fire chance
21.0 %
Rate of fire
4.8 rounds/min
Muzzle velocity
761 m/s
Mount
127 mm HE Mk32
Maximum damage per hit
1,800
Fire chance
5.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
792 m/s

Anti-aircraft defence

AA defence API rating 76
Aura
20 mm Oerlikon on a Mk.4 mount
Calibre
20 mm
Mounts
20
Aura
20 mm Oerlikon on a Mk.20 mount
Calibre
20 mm
Mounts
16
Aura
40 mm Bofors on a Mk.1 mount
Calibre
40 mm
Mounts
12
Aura
40 mm Bofors on a Mk.2 mount
Calibre
40 mm
Mounts
4
Aura
127 mm/38 Mk.12 on a Mk.24 mount
Calibre
127 mm
Mounts
10
Modules, hull and progressionTechnical data

Default hull

Hull hit points
60,100
Main-battery barrels
5
Secondary barrels
18
AA mounts
62

Engine

Published maximum speed
25.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 73,200 hp

Default
Type
Engine

Mk8 mod. 1

Default
Type
Suo

Atlântico

Default
Type
Hull

381 mm/42 Mk.I on a Mk.I**/N mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
12
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.