Ship Database
Tier III Cruiser Premium

U.S.S.R.

Varyag

The ship was built under the squadron scout cruiser program for the Pacific Fleet. After being commissioned, she was used as a station ship in the port of Chemulpo. The port was blockaded when the Russo-Japanese War broke out. In 1904, Varyag and gunboat Korietz attempted to break through and engage a Japanese squadron of six cruisers. In the face of...

Read full ship history

The ship was built under the squadron scout cruiser program for the Pacific Fleet. After being commissioned, she was used as a station ship in the port of Chemulpo. The port was blockaded when the Russo-Japanese War broke out. In 1904, Varyag and gunboat Korietz attempted to break through and engage a Japanese squadron of six cruisers. In the face of such overwhelming odds, the heavily damaged Varyag retreated to port and was scuttled. In 1905, Varyag was salvaged by the Japanese and repaired. She served with the Imperial Japanese Navy under the name of Soya.

Doubloons
2,000
Official profile image of Varyag

At a glance

The numbers that shape the ship

Hit points
22,400
Maximum speed
25.0 knots
Surface detection
10.7 km
Main battery range
11.0 km
Main battery reload
6.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection10.7 km
  • Main battery11 km
  • Secondary battery3.2 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 152 mm HE 109 lb 1,700
  • AP · 152 mm AP 91 lb 2,150
Handling, concealment and protectionOverview

Handling

Maximum speed
25.0 knots
Turning circle radius
450 m
Rudder shift time
6.6 s
Maneuverability API rating 42

Concealment

Surface detection
10.7 km
Air detection
4.3 km
Submarine detection
4.3 km
Concealment API rating 71

Survivability

Hit points
22,400
Torpedo damage reduction
0 %
Survivability API rating 26

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
6–152 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 56
Maximum range
11.0 km
Reload time
6.0 s
Rate of fire
9.4 rounds/min
180° turn time
20.0 s
Maximum dispersion
108 m

Shells

Damage is the API's published maximum for one shell hit.

152 mm HE 109 lb
HE
Maximum damage per hit
1,700
Fire chance
8.0 %
Muzzle velocity
792 m/s
Shell mass
41 kg
152 mm AP 91 lb
AP
Maximum damage per hit
2,150
Muzzle velocity
792 m/s
Shell mass
41 kg
Gun layout
Mount
152 mm/45 Model 1892 on a Canet mounting
Mounts
12
Barrels each
1

Automatic armament

Secondary battery

Maximum range
3.2 km
Mount
75 mm HE
Maximum damage per hit
1,500
Fire chance
4.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
823 m/s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
22,400
Main-battery barrels
12
Secondary barrels
12

Engine

Published maximum speed
25.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

GFCS III mod. 1

Default
Type
Suo

Varyag

Default
Type
Hull

Propulsion: 21,100 hp

Default
Type
Engine

152 mm/45 Model 1892 on a Canet mounting

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Main Armaments Modification 1

Modernization

Credits
125,000

Damage Control System Modification 1

Modernization

Credits
250,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000
Available module groups
10
Compatible upgrades
3
Upgrade slots
2
Published battle levels
3–4

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.