Ship Database
Tier X Cruiser Special

U.S.S.R.

Smolensk B

Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction...

Read full ship history

Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition.

Doubloons
31,000
Official profile image of Smolensk B

At a glance

The numbers that shape the ship

Hit points
32,400
Maximum speed
35.0 knots
Surface detection
12.4 km
Main battery range
13.8 km
Main battery reload
4.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection12.4 km
  • Main battery13.8 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · HE-42 1,800
  • AP · SAP-42 2,600
  • Torpedo · 53-51 14,400
  • Depth charge 2,400
Handling, concealment and protectionOverview

Handling

Maximum speed
35.0 knots
Turning circle radius
750 m
Rudder shift time
8.2 s
Maneuverability API rating 59

Concealment

Surface detection
12.4 km
Air detection
7.4 km
Submarine detection
7.4 km
Concealment API rating 56

Survivability

Hit points
32,400
Torpedo damage reduction
0 %
Survivability API rating 49

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–100 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 65
Maximum range
13.8 km
Reload time
4.0 s
Rate of fire
13.3 rounds/min
180° turn time
6.0 s
Maximum dispersion
118 m

Shells

Damage is the API's published maximum for one shell hit.

HE-42
HE
Maximum damage per hit
1,800
Fire chance
8.0 %
Muzzle velocity
950 m/s
Shell mass
33 kg
SAP-42
AP
Maximum damage per hit
2,600
Muzzle velocity
950 m/s
Shell mass
33 kg
Gun layout
Mount
130 mm/58 on a BL-132 mount
Mounts
4
Barrels each
4

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 19

53-51

Maximum range
8.0 km
Maximum damage per hit
14,400
Reload time
131 s
Speed
60 knots
Detectability
1.2 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm PTA-53-30
Mounts
2
Tubes each
5

Anti-aircraft defence

AA defence API rating 80
Aura
25 mm 110-PM on a 4M-120 mount
Calibre
25 mm
Mounts
4
Aura
45 mm SM-20-ZIF mount
Calibre
45 mm
Mounts
6
Aura
130 mm/58 on a BL-132 mount
Calibre
130 mm
Mounts
4

Depth charges

Maximum damage per charge
2,400
Maximum packs
2
Charges per pack
16
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
32,400
Main-battery barrels
4
Torpedo tubes
2
AA mounts
14

Engine

Published maximum speed
35.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

GFCS X mod. 1

Default
Type
Suo

Propulsion: 108,000 hp

Default
Type
Engine

130 mm/58 on a BL-132 mount

Default
Type
Artillery

53-51

Default
Type
Torpedoes

Smolensk B.

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Torpedo Tubes Modification 2

Modernization

Credits
3,000,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
16
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.