Combat envelope
Range and detection
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
Japan
In 1916, as a part of the development of the fleet, the Japanese parliament approved the construction of two battlecruisers in addition to the Kongō-class ships. That same year, Japanese shipbuilders presented four battlecruiser projects that differed in the power of the propulsion unit and individual armor elements but were all capable of reaching a...
In 1916, as a part of the development of the fleet, the Japanese parliament approved the construction of two battlecruisers in addition to the Kongō-class ships. That same year, Japanese shipbuilders presented four battlecruiser projects that differed in the power of the propulsion unit and individual armor elements but were all capable of reaching a speed of 35 knots. The six-shaft power unit became a specific feature. After a number of improvements, these designs became the basis for the Amagi-class battlecruisers.
At a glance
Combat envelope
Every bar uses the same 25 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Underwater armament
Type 93 mod. 2
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.