Ship Database
Tier VIII Cruiser Premium

United Kingdom

AL Cheshire

Cheshire is a heavy cruiser of the Royal Navy. Loyal and positive, Cheshire wears a maid outfit. She resembles Cheshire Cat.

Doubloons
13,000
Official profile image of AL Cheshire

At a glance

The numbers that shape the ship

Hit points
42,500
Maximum speed
34.0 knots
Surface detection
11.7 km
Main battery range
16.1 km
Main battery reload
11.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection11.7 km
  • Main battery16.1 km
  • Secondary battery6.6 km
  • Torpedoes8 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 234 mm HE 6 CRH 3,850
  • AP · 234 mm AP 6 CRH 5,750
  • Torpedo · 533 mm Mk IXM 15,866
Handling, concealment and protectionOverview

Handling

Maximum speed
34.0 knots
Turning circle radius
720 m
Rudder shift time
10.5 s
Maneuverability API rating 55

Concealment

Surface detection
11.7 km
Air detection
7.5 km
Submarine detection
7.5 km
Concealment API rating 59

Survivability

Hit points
42,500
Torpedo damage reduction
19 %
Survivability API rating 56

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–178 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 86
Maximum range
16.1 km
Reload time
11.0 s
Rate of fire
5.2 rounds/min
180° turn time
18.0 s
Maximum dispersion
144 m

Shells

Damage is the API's published maximum for one shell hit.

234 mm HE 6 CRH
HE
Maximum damage per hit
3,850
Fire chance
24.0 %
Muzzle velocity
841 m/s
Shell mass
185 kg
234 mm AP 6 CRH
AP
Maximum damage per hit
5,750
Muzzle velocity
841 m/s
Shell mass
185 kg
Gun layout
Mount
234 mm/50 Mk.XII in a turret
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
113 mm HE Mk XVI
Maximum damage per hit
1,600
Fire chance
7.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
746 m/s

Underwater armament

Torpedoes

Torpedoes API rating 20

533 mm Mk IXM

Maximum range
8.0 km
Maximum damage per hit
15,866
Reload time
96 s
Speed
61 knots
Detectability
1.3 km
180° turn time
7.2 s
Torpedo-tube layout
Mount
533 mm QR Mk II
Mounts
2
Tubes each
4

Anti-aircraft defence

AA defence API rating 81
Aura
20 mm Oerlikon Mk.II on a Mk.V mount
Calibre
20 mm
Mounts
20
Aura
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount
Calibre
40 mm
Mounts
10
Aura
113 mm/45 QF Mk.V on an RP41 Mk.VI mount
Calibre
113 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
42,500
Main-battery barrels
3
Secondary barrels
8
Torpedo tubes
2
AA mounts
38

Engine

Published maximum speed
34.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk VIII mod. 1

Default
Type
Suo

533 mm Mk IXM

Default
Type
Torpedoes

Azur Lane Cheshire

Default
Type
Hull

234 mm/50 Mk.XII in a turret

Default
Type
Artillery

Propulsion: 110,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
14
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.