Ship Database
Tier X Cruiser Special

United Kingdom

Gibraltar

Having learned that Japan and Germany were building heavy cruisers that surpassed the limits stipulated by the Washington Treaty, the British Admiralty began designing their own cruisers of the same type. In 1938, a project of a ship with a displacement of 20,000 tons and armed with nine or twelve 203–234 mm guns was presented. One of the armament options was the arrangement of three quadruple-gun turrets.

Doubloons
31,000
Official profile image of Gibraltar

At a glance

The numbers that shape the ship

Hit points
59,400
Maximum speed
32.0 knots
Surface detection
14.1 km
Main battery range
16.9 km
Main battery reload
13.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection14.1 km
  • Main battery16.9 km
  • Secondary battery7.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • AP · 234 mm AP 6 CRH 5,750
Handling, concealment and protectionOverview

Handling

Maximum speed
32.0 knots
Turning circle radius
840 m
Rudder shift time
12.6 s
Maneuverability API rating 48

Concealment

Surface detection
14.1 km
Air detection
9.3 km
Submarine detection
9.3 km
Concealment API rating 44

Survivability

Hit points
59,400
Torpedo damage reduction
13 %
Survivability API rating 78

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
16–229 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 66
Maximum range
16.9 km
Reload time
13.0 s
Rate of fire
4.4 rounds/min
180° turn time
22.5 s
Maximum dispersion
149 m

Shells

Damage is the API's published maximum for one shell hit.

234 mm AP 6 CRH
AP
Maximum damage per hit
5,750
Muzzle velocity
841 m/s
Shell mass
185 kg
Gun layout
Mount
234 mm/50 Mk.XI in a turret
Mounts
3
Barrels each
4

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
113 mm HE Mk XVI
Maximum damage per hit
1,600
Fire chance
7.0 %
Rate of fire
20.0 rounds/min
Muzzle velocity
746 m/s

Anti-aircraft defence

AA defence API rating 80
Aura
20 mm Oerlikon Mk.II on a Mk.V mount
Calibre
20 mm
Mounts
10
Aura
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount
Calibre
40 mm
Mounts
4
Aura
40 mm/56 OQF Mk.IX on a Mk.VI mount
Calibre
40 mm
Mounts
7
Aura
113 mm/45 QF Mk.V on an RP41 Mk.VI mount
Calibre
113 mm
Mounts
6
Modules, hull and progressionTechnical data

Default hull

Hull hit points
59,400
Main-battery barrels
3
Secondary barrels
6
AA mounts
27

Engine

Published maximum speed
32.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

234 mm/50 Mk.XI in a turret

Default
Type
Artillery

Gibraltar

Default
Type
Hull

Mk X mod. 1

Default
Type
Suo

Propulsion: 135,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
14
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.