Ship Database
Tier X Cruiser Special

U.S.S.R.

Sevastopol

In May 1940, the Naval Academy hosted tactical games that involved the Project 69 cruiser and battleships Scharnhorst and Dunkerque. The event showed that the replacement of 305 mm guns with German 380 mm guns significantly increased the cruiser's firepower. Later, an agreement was signed with the German company Krupp, which was supposed to deliver six...

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In May 1940, the Naval Academy hosted tactical games that involved the Project 69 cruiser and battleships Scharnhorst and Dunkerque. The event showed that the replacement of 305 mm guns with German 380 mm guns significantly increased the cruiser's firepower. Later, an agreement was signed with the German company Krupp, which was supposed to deliver six turrets before March 1943. The turrets were to be mounted on cruisers Kronshtadt and Sevastopol, which were planned to be launched in 1942, but the outbreak of war canceled these plans.

Doubloons
31,000
Official profile image of Sevastopol

At a glance

The numbers that shape the ship

Hit points
62,600
Maximum speed
33.5 knots
Surface detection
13.6 km
Main battery range
19.1 km
Main battery reload
24.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection13.6 km
  • Main battery19.1 km
  • Secondary battery7.3 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 380 mm HE Model 1939 5,350
  • AP · 380 mm AP Model 1939 11,300
Handling, concealment and protectionOverview

Handling

Maximum speed
33.5 knots
Turning circle radius
980 m
Rudder shift time
15.1 s
Maneuverability API rating 48

Concealment

Surface detection
13.6 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 45

Survivability

Hit points
62,600
Torpedo damage reduction
34 %
Survivability API rating 81

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
15–360 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 84
Maximum range
19.1 km
Reload time
24.0 s
Rate of fire
2.5 rounds/min
180° turn time
36.0 s
Maximum dispersion
164 m

Shells

Damage is the API's published maximum for one shell hit.

380 mm HE Model 1939
HE
Maximum damage per hit
5,350
Fire chance
34.0 %
Muzzle velocity
820 m/s
Shell mass
800 kg
380 mm AP Model 1939
AP
Maximum damage per hit
11,300
Muzzle velocity
820 m/s
Shell mass
800 kg
Gun layout
Mount
380 mm/52 SK C/34 on a Drh LC/34 mount
Mounts
3
Barrels each
2

Automatic armament

Secondary battery

Maximum range
7.3 km
Mount
HE-55
Maximum damage per hit
1,400
Fire chance
6.0 %
Rate of fire
15.0 rounds/min
Muzzle velocity
1,000 m/s

Anti-aircraft defence

AA defence API rating 82
Aura
57 mm AK-725 mount
Calibre
57 mm
Mounts
6
Aura
100 mm/70 on an SM-52 mount
Calibre
100 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
62,600
Main-battery barrels
3
Secondary barrels
8
AA mounts
14

Engine

Published maximum speed
33.5 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Sevastopol

Default
Type
Hull

Propulsion: 150,000 hp

Default
Type
Engine

GFCS X mod. 1

Default
Type
Suo

380 mm/52 SK C/34 on a Drh LC/34 mount

Default
Type
Artillery

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 3

Modernization

Credits
3,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

Gun Fire Control System Modification 2

Modernization

Credits
3,000,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
15
Upgrade slots
6
Published battle levels
10–11

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.