Ship Database
Tier VIII Destroyer Premium

Pan-Asia

Ship Smasha

Orks do not navigate the Warp. They need no Astronomican like pesky Umiez. Gork and Mork guide them to WAAAGH! They jump into Warp and then jump out of it, Gunz blazing. But not with this sleek little ship. Where did the Boyz get this one? Was it assembled from parts of some primordial space hulk? Or just found by chance in some forgotten nooks and...

Read full ship history

Orks do not navigate the Warp. They need no Astronomican like pesky Umiez. Gork and Mork guide them to WAAAGH! They jump into Warp and then jump out of it, Gunz blazing. But not with this sleek little ship. Where did the Boyz get this one? Was it assembled from parts of some primordial space hulk? Or just found by chance in some forgotten nooks and crannies of the Galaxy? They don’t remember and they don’t care. It has always been there, the only ship you can talk to. You tell it where to go, and you go there. But you must be smart to do so. Not Mekboy smart. Not Weirdboy smart. Real smart.

Doubloons
13,000
Official profile image of Ship Smasha

At a glance

The numbers that shape the ship

Hit points
19,700
Maximum speed
33.0 knots
Surface detection
7.5 km
Main battery range
12.5 km
Main battery reload
4.0 s

Combat envelope

Range and detection

Scale: 15 km

Every bar uses the same 15 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection7.5 km
  • Main battery12.5 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 100 mm HE Type 98 1,500
  • AP · 100 mm AP Type 98 2,050
  • Depth charge 1,700
Handling, concealment and protectionOverview

Handling

Maximum speed
33.0 knots
Turning circle radius
730 m
Rudder shift time
4.5 s
Maneuverability API rating 57

Concealment

Surface detection
7.5 km
Air detection
3.6 km
Submarine detection
3.6 km
Concealment API rating 87

Survivability

Hit points
19,700
Torpedo damage reduction
0 %
Survivability API rating 32

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
13–20 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 52
Maximum range
12.5 km
Reload time
4.0 s
Rate of fire
13.6 rounds/min
180° turn time
11.3 s
Maximum dispersion
108 m

Shells

Damage is the API's published maximum for one shell hit.

100 mm HE Type 98
HE
Maximum damage per hit
1,500
Fire chance
8.0 %
Muzzle velocity
1,000 m/s
Shell mass
15 kg
100 mm AP Type 98
AP
Maximum damage per hit
2,050
Muzzle velocity
1,000 m/s
Shell mass
19 kg
Gun layout
Mount
100 mm/65 Type 98 on a Model A mount
Mounts
4
Barrels each
2

Automatic armament

Secondary battery

Underwater armament

Torpedoes

Torpedoes API rating 15
Reload time
122 s
180° turn time
7.2 s
Torpedo-tube layout
Mount
Type90 mod. 1
Mounts
1
Tubes each
4

Anti-aircraft defence

AA defence API rating 63
Aura
40 mm Bofors on a Mk.3 mount
Calibre
40 mm
Mounts
2
Aura
40 mm/60 Type 5 on a twin mount
Calibre
40 mm
Mounts
5
Aura
100 mm/65 Type 98 on a Model A mount
Calibre
100 mm
Mounts
4

Depth charges

Maximum damage per charge
1,700
Maximum packs
2
Charges per pack
16
Reload time
40.0 s
Modules, hull and progressionTechnical data

Default hull

Hull hit points
19,700
Main-battery barrels
4
Torpedo tubes
1
AA mounts
11

Engine

Published maximum speed
33.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Mk8 mod. 1

Default
Type
Suo

Ship Smasha

Default
Type
Hull

100 mm/65 Type 98 on a Model A mount

Default
Type
Artillery

Type90 mod. 1

Default
Type
Torpedoes

Propulsion: 52,000 hp

Default
Type
Engine

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Torpedo Tubes Modification 1

Modernization

Credits
500,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Steering Gears Modification 2

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
13
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.