Ship Database
Tier VIII Battleship Premium

Japan

Ignis Purgatio

Originally designed for a Naval mission of the purpose now long forgotten, Ignis Purgatio was lost during the Horus Heresy. After missing for several millennia, the ship was rediscovered on one of the Frontier worlds in the Jericho Reach. Though clearly a warship, it was put to use as a transport by its new, uncouth masters who failed to recognize its...

Read full ship history

Originally designed for a Naval mission of the purpose now long forgotten, Ignis Purgatio was lost during the Horus Heresy. After missing for several millennia, the ship was rediscovered on one of the Frontier worlds in the Jericho Reach. Though clearly a warship, it was put to use as a transport by its new, uncouth masters who failed to recognize its true potential. After undergoing intensive repairs and cleansing its quarters of its previous inhabitants, Ignis Purgatio was eventually returned to Imperial Navy service and, since then, it has become an essential component of Battlefleet Solar. Once again, it acts as a fearsome guard dog for humanity and, by proxy, the Emperor Himself.

Doubloons
13,000
Official profile image of Ignis Purgatio

At a glance

The numbers that shape the ship

Hit points
66,300
Maximum speed
30.0 knots
Surface detection
16.8 km
Main battery range
19.9 km
Main battery reload
33.0 s

Combat envelope

Range and detection

Scale: 20 km

Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.

  • Surface detection16.8 km
  • Main battery19.9 km
  • Secondary battery6.6 km

Damage comparison

Published maximum per hit

Ship-relative

Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.

  • HE · 410 mm HE Type0 6,500
  • AP · 410 mm AP/APC Type91 12,600
Handling, concealment and protectionOverview

Handling

Maximum speed
30.0 knots
Turning circle radius
870 m
Rudder shift time
17.3 s
Maneuverability API rating 40

Concealment

Surface detection
16.8 km
Air detection
10.0 km
Submarine detection
10.0 km
Concealment API rating 30

Survivability

Hit points
66,300
Torpedo damage reduction
43 %
Survivability API rating 82

Published armour thickness

Only positive values supplied by the API are shown.

Overall published range
19–458 mm
Weapons and payloadsArmament

Surface armament

Main battery

Artillery API rating 86
Maximum range
19.9 km
Reload time
33.0 s
Rate of fire
1.8 rounds/min
180° turn time
41.9 s
Maximum dispersion
227 m

Shells

Damage is the API's published maximum for one shell hit.

410 mm HE Type0
HE
Maximum damage per hit
6,500
Fire chance
30.0 %
Muzzle velocity
805 m/s
Shell mass
938 kg
410 mm AP/APC Type91
AP
Maximum damage per hit
12,600
Muzzle velocity
806 m/s
Shell mass
1,020 kg
Gun layout
Mount
410 mm/45 3rd Year Type in a twin-gun turret
Mounts
5
Barrels each
2

Automatic armament

Secondary battery

Maximum range
6.6 km
Mount
140 mm HE Type0
Maximum damage per hit
2,400
Fire chance
10.0 %
Rate of fire
7.5 rounds/min
Muzzle velocity
850 m/s
Mount
127 mm HE Type0
Maximum damage per hit
2,100
Fire chance
8.0 %
Rate of fire
10.0 rounds/min
Muzzle velocity
725 m/s

Anti-aircraft defence

AA defence API rating 62
Aura
25 mm/60 Type 96 on a single mount
Calibre
25 mm
Mounts
18
Aura
25 mm/60 Type 96 on a twin mount
Calibre
25 mm
Mounts
24
Aura
25 mm/60 Type 96 on a triple mount
Calibre
25 mm
Mounts
12
Aura
127 mm/40 Type 89 on a Model A1 mount
Calibre
127 mm
Mounts
8
Modules, hull and progressionTechnical data

Default hull

Hull hit points
66,300
Main-battery barrels
5
Secondary barrels
24
AA mounts
62

Engine

Published maximum speed
30.0 knots

Fire control

Module research tree

Names, research prices and defaults are reported directly by the API.

Propulsion: 150,000 hp

Default
Type
Engine

410 mm/45 3rd Year Type in a twin-gun turret

Default
Type
Artillery

Type8 mod. 1

Default
Type
Suo

Ignis Purgatio

Default
Type
Hull

Compatible upgrades

Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.

Propulsion Modification 1

Modernization

Reduces time to full speed

Credits
1,000,000

Concealment System Modification 1

Modernization

Credits
2,000,000

Main Armaments Modification 1

Modernization

Credits
125,000

Aiming Systems Modification 1

Modernization

Credits
500,000

Damage Control System Modification 2

Modernization

Credits
1,000,000

Torpedo Lookout System

Modernization

Credits
2,000,000

Main Battery Modification 2

Modernization

Credits
500,000

Damage Control System Modification 1

Modernization

Credits
250,000

Steering Gears Modification 1

Modernization

Credits
1,000,000

Secondary Battery Modification 1

Modernization

Credits
500,000

Auxiliary Armaments Modification 1

Modernization

Credits
125,000

AA Guns Modification 1

Modernization

Credits
500,000
Available module groups
10
Compatible upgrades
12
Upgrade slots
5
Published battle levels
8–10

Cross-nation comparison

Ships that fill a similar slot

Closest same-tier, same-class matches from other nations, ranked by published base statistics.