Combat envelope
Range and detection
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Japan
The vessel is immeasurably ancient—a relic of days long forgotten. It was built in the shipyards orbiting a world of proud and fearsome warriors. Though the citizens adhered to the Imperial creed and paid their tithes, secret cabals on the planet's surface worshipped Khorne, the Lord of Rage. These cults were strong. They were hated. They were...
The vessel is immeasurably ancient—a relic of days long forgotten. It was built in the shipyards orbiting a world of proud and fearsome warriors. Though the citizens adhered to the Imperial creed and paid their tithes, secret cabals on the planet's surface worshipped Khorne, the Lord of Rage. These cults were strong. They were hated. They were outnumbered. At the appointed hour, they rose up and tried to overthrow their loyalist masters. They failed. They were defeated in a long, bloody war and all, to a man, perished in flames. Their name was erased from history. But the fickle whims of the Warp decreed that their vengeful spirits would forever haunt the vessel Ragnarok, whose hull was being constructed in the docks above the planet's surface. The furious spirits invaded the hull and ensured the vessel served none but the Ruinous Powers. To this day, Ragnarok and all aboard it cry, "Vengeance! Death! Blood for the Blood God!"
At a glance
Combat envelope
Every bar uses the same 20 km scale. Surface detection is a visibility threshold, not a weapon range.
Damage comparison
Bars are normalized only against this ship's highest listed hit. They are not salvo damage, expected damage or DPM.
Only positive values supplied by the API are shown.
Surface armament
Damage is the API's published maximum for one shell hit.
Automatic armament
Names, research prices and defaults are reported directly by the API.
Official modernization descriptions and listed purchase prices. Effects still depend on the slot and configuration used in game.
Reduces time to full speed
Cross-nation comparison
Closest same-tier, same-class matches from other nations, ranked by published base statistics.